@Mike12Nite @ShinenGames For Nano Assault Neo i think we used 8:1 aniso sampling for all textures and FXAA here and there.
— Shin'en Multimedia (@ShinenGames) February 21, 2014
@NintyIndustry First of all we will release more information on Art of Balance for Wii U. After that more information on FRN will come up.
— Shin'en Multimedia (@ShinenGames) February 24, 2014
@Romanus_rain @ShinenGames We can't imagine releasing ever anything on Wii U sub 720p and 60fps.
— Shin'en Multimedia (@ShinenGames) February 27, 2014
@stewthepoo We plan to release the soundtrack along with the FRN soundtrack.
— Shin'en Multimedia (@ShinenGames) March 13, 2014
@MaxWill37699872 Art of Balance Wii U will be around twice as large as NAN, and FRN much bigger.
— Shin'en Multimedia (@ShinenGames) March 13, 2014