The Making of Jett Rocket - part 3
Posted by GoNintendo Jun 21 2010 18:03 GMT in Nintendo Stuff
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- islands and plateaus used to give the player a new place to explore, and still remind them of locations on earth - atmospheric and dynamic global lighting - time of day and weather impacts lighting - shadow of the main character is always below you, as to help you land jumps - almost every level in Jett Rocket [...]



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