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Posted by Kotaku Mar 07 2014 17:00 GMT
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This neat little platformer is called Abyss Odyssey, and it's made by ACE Team, the studio behind Zeno Clash and Rock of Ages. Atlus will publish the game this summer as a digital release on Xbox 360, PS3, and PC.Read more...

Posted by Rock, Paper, Shotgun Oct 27 2012 09:00 GMT
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I sometimes wonder what life would be like if I was a rock. What would I do if someone stepped on me? How would I wear my moss? Which historical art period would I most enjoy bulldozing if it were tastefully reimagined with a few extra elephants running amok? To its credit, ACE Team’s Rock of Ages does its best to simulate all concerns relevant to aspiring modern/post-modern rocks of all ages. It’s also very, very silly. No, the first (and to my knowledge, only) entry in the slowly-wear-down-artistically-themed-fortresses-with-upgradeable-boulders genre isn’t perfect, but its charms are undeniable. Plus, ACE Team’s still supporting it, and this weekend, you can try out the fruits of their labor for free.

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Posted by Valve Oct 24 2012 01:03 GMT
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Updates to Rock of Ages have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

-Removed found games window. Custom match now creates a lobby if no games are found.
-Identified and fixed some connection errors.
-Improved invites and internal matchmaking flow.

Posted by Valve Oct 19 2012 00:24 GMT
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Updates to Rock of Ages have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

-Improved & redesigned matchmaking system.
-Players can practice against an AI while waiting for the matchmaking to find opponents.
-Game automatically searches for other open games while in the lobby or when practicing against an AI.

Posted by Joystiq Aug 02 2012 07:00 GMT
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If you are a PlayStation Plus member in Europe, your "Instant Game Collection" just got a little more space - Dead Space 2, to be specific. It's free with PlayStation Plus this month, and the offer is available through September 5. If you decide you want more, you'll find all the DLC, including weapon packs, suit packs, and the "Severed" expansion, at 50 percent off for the month.

Also free for European PS Plus subscribers: Rock of Ages, a sort of historical tower-defense action game that couldn't possibly be any more different from Dead Space 2.

Posted by Valve Jul 03 2012 16:51 GMT
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Updates to Rock of Ages have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- New game mode: Obstacle Course. Race an opponent to the finish line avoiding enemy units while searching for powerups. Both players compete on the same course and the first to earn two points wins the match! Game mode is available for online play, split-screen versus and also against an AI opponent.
- Tweaked player respawn so it's harder to use as an exploit.
- Invites window menu is displaying properly.
- Fixed flyer bug that was causing some units to not fire when they should.

Posted by Joystiq May 28 2012 17:30 GMT
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The situation is rocky for owners of the newly-released PS3 version of Rock of Ages trying to play online. Or perhaps not rocky enough. In any case, users are reporting inability to join games created by friends, and freezes within multiplayer lobbies.

Ace Team is aware of the issue, and is currently trying to determine how widespread it is and how to address it. We're also checking in with publisher Atlus. In the meantime, Rock of Ages owners ... the single-player is fun!

[Thanks, DeviousRakun]

Posted by Joystiq May 16 2012 00:30 GMT
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PixelJunk 4am drops its sick beats on PSN today, daring anyone to look cooler or make prettier sounds come out of a TV than mixmaster Baiyon. Seriously, launching this game is a dare in itself - to create something beautiful and share it with the world - so don't be a wuss. Today PSN also gets Sonic the Hedgehog 4: Episode 2, Prototype 2 and Rock of Ages for download on PSN.

PlayStation Plus members get Rock of Ages for free, Goldeneye 007 Reloaded for half price ($30) and Assassin's Creed: Brotherhood Complete Edition for 40 percent off ($15). The entire run-down of content, free, discounted and just-launched, is available on the PlayStation Blog.

Posted by Valve Apr 01 2012 22:00 GMT
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Updates to Rock of Ages have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Block of Ages Update!!


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Posted by Rock, Paper, Shotgun Dec 20 2011 10:30 GMT
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Father Christmas is a very lazy man. He works one day a year, and spends the rest of his time just sitting there, judging children. What a prick. His elves are the real heroes, and are woefully undersung. For instance, they’re zooming around everywhere, adding Christmas cheer wherever they can. Even reaching the obscurity of ACE Team’s Rock Of Ages. Now featuring snowballs. You can see some lovely pics of that below.

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Posted by Joystiq Dec 20 2011 01:30 GMT
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With Christmas and winter officially rolling in, it's only appropriate that Rock of Ages would roll out an update to celebrate the holiday season. The Steam version of the game has received a free update that adds some festive new options. First and foremost is the snowman skin for your boulder, which you can see above. The update also permanently unlocks every defensive unit in the game and "introduces a number of limited time interface changes."

For those who haven't pick up Rock of Ages just yet, the game is currently available for $5 on Steam, half the usual price. It's also featured in Steam's Awesome Indie Bundle, which gathers together ten games, including The Binding of Isaac, Jamestown, Blocks That Matter and more - all for $20.

Posted by Valve Dec 15 2011 19:08 GMT
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Updates to Rock of Ages have been released. The updates will be applied automatically when your Steam client is restarted. The changes include:

- New snowball boulder player.
- All Army Leader avatars have Christmas themed costumes (viewable in the character selection screen and versus screens).
- Game menus updated with Christmas themed art: Animated snow that drops over the screen, snowy covered background and big snowball character instead of regular boulder.
- New achievement: Win a match with the snowball boulder to unlock it.
- New multiplayer option: Players can now select between two unit setups when creating an online match:
- All units are available (this way you can play with all the units, even in the early levels).
- Only campaign units are available (as it was before).

Posted by Joystiq Oct 27 2011 23:30 GMT
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Owners of the PC version of Rock of Ages are in for a Halloween treat, as Atlus has announced some holiday content. First and foremost, a special Jack-o'-lantern boulder has been added to the game and, for a limited time, the title screen has been given a facelift in celebration of the upcoming autumnal festivities.

For those who have yet to pick up the third-person boulder roller, Rock of Ages has been discounted to decidedly not spooky price of $7.49 on Steam. Act quickly though: In a terrifying twist, the price is only good through October 31.

Posted by Valve Oct 06 2011 21:42 GMT
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Updates to Rock of Ages have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Fixed transition freeze occurring on some systems during loading sequences.
- Removed exploit where building units on top of the adversary preset structures earned you gold.
- Added text chat interface for online matches (default key t).
- Implemented TNT shockwave combo offensive move. Triggering TNT with a projectile produces a shockwave blast that covers a larger area.
- Added a new achievement for successfully using the TNT shockwave combo.
- Added 3 new achievements for destroying the enemy boulder layers.
- Added the new Bosses boulder skin which is unlocked after obtaining the Obliterator achievement .
- Increased Ballista projectile speed from 3000 to 4000.

Posted by IGN Sep 20 2011 00:23 GMT
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Rock of Ages might be the weirdest game I've played all year. It takes the tower defense genre in a creative new direction, tossing in charmingly bizarre story sequences and clever adaptations of classic art. But problems start when you have to build your defenses, with the time limit becoming an in...

Posted by Valve Sep 16 2011 17:41 GMT
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Updates to Rock of Ages have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Rock of Ages
  • Recompiled shaders to address possible crashes on specific systems.
  • Recalibrated Boulder damage to castle gates. Smaller boulder sizes do less damage so that not all matches can be completed in three rolls.
  • Won multiplayer matches are now recorded to Steam Cloud.
  • Fixed several lines of Russian text that were being cut off from the GUI.
  • Balancing applied to specific strategic units & bosses (please visit the Steam forums for change details).

Posted by Valve Sep 14 2011 20:24 GMT
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Updates to Rock of Ages have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Rock of Ages
  • Fixed issue causing players to lose their progress if Steam was in Offline Mode
  • Updated game launch code to prevent players from experiencing crashes on startup
  • Balancing applied to several strategic units (please visit the Steam forums for change details)

Posted by Rock, Paper, Shotgun Sep 12 2011 13:54 GMT
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ACE Team’s bonkers rock-rolling action game, Rock Of Ages, is out now. You can buy it! Even play it! Do you want to? Well, a helpful route to such knowledge comes by reading Jim’s verdict on the game. It’s available via Steam, and only costs a weeny £7.


Posted by Valve Sep 10 2011 00:41 GMT
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Updates to Rock of Ages have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Rock of Ages
  • Fixed crashes in online game sessions and when creating and joining matches
  • Updated the 'Quick match' option so that it searches for games for 20 seconds before timing out
  • Updated the 'Custom match' option so that it searches for available games in real-time

Posted by Rock, Paper, Shotgun Sep 09 2011 15:59 GMT
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What would Chilean crazy-maestros Ace Team do after their mind-curdling FPS melee game, Zeno Clash? Well, it should have been obvious: they set about creating, Rock Of Ages, a competitive boulder-rolling comedy action-puzzle-strategy game set within several centuries of art history. Yep, it was an open niche, and they rolled right in there. It’s out now, and I’m going to have to tell you Wot I Think.(more…)


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Posted by Giant Bomb Sep 07 2011 18:00 GMT
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4 out of 5

I think we all need to take a moment and thank whatever it is we thank that a game like Rock of Ages can, and does exist. We live in a time full of seemingly limitless creativity and independent spirit in game development, and yet even in the decidedly indie realm of downloadable games, there is something of a predictable pattern for what tends to make for a successful game in that space. Nothing about Rock of Ages is predictable. Hell, it's barely successful. Essentially a hodgepodge of tower defense, bowling, and absurdist humor, Rock of Ages darts in so many weird directions at once that the whole endeavor is constantly on the verge of falling apart at the seams. And yet, by the barest of threads, the developers at ACE Team manage to keep this jalopy running--or, in this case, rolling.

It's a few coats of polish and one Def Leppard song short of perfection, but dammit if Rock of Ages isn't amazing anyway.

What is Rock of Ages? That's a completely valid, if also barely answerable question. Half the fun of Rock of Ages is just trying to smoosh descriptors together to try and create some semblance of sense out of the thing. Yoot Saito's Odama meets Monty Python is a perfectly valid combination. History of the World: Part I meets Super Monkey Ball also sort of works. You could probably toss skee-ball, Bill & Ted's Excellent Adventure, Gardner's Art Through the Ages, Katamari Damacy in reverse, and 4Chan into the mix too, for good measure.

Here's a premise for the ages, so to speak: You are Sisyphus, the character of ancient Greek tragedy who found himself doomed in the afterlife to forever roll a boulder up and down a hill. In this version, he's mostly tormented by a gleefully dickish demon, who pokes him in the ass every time he gets that boulder up to a point of progress. Fed up, Sisyphus pulls a Nic Cage and escapes from the underworld into our world--or, at least, some bizarre, time-traveling version of it. Here, Sisyphus finds himself pitted against a range of personalities from history, both mythical and real. Everyone from Bacchus to Socrates are represented as opponents of varying levels of vileness, each of whom seek to fight Sisyphus with their own giant boulders, presumably because of reasons.

The whole thing feels like the result of a psychotic episode, stemming from an absinthe- and peyote-fueled night of abject debauchery that eventually resulted in someone on ACE Team's game design team chewing on an art history textbook in an effort to avoid swallowing their own tongue. Whatever pages were left undigested found themselves re-appropriated for use within this game, albeit in the form of cut-and-paste animated sketches that might as well be plucked from Terry Gilliam's earliest nightmares. Much the way Monty Python re-appropriated classic art for its own nefarious, deviant purposes, ACE Team has eschewed anything remotely resembling reverence for classic art in favor of turning Leonardo into the butt of a prolonged, fourth-wall-breaking Matrix: Reloaded gag, and presenting Louie the XIV as a prancing, farting dandy.

It's amazing, bizarre stuff that perhaps most closely resembles Microsoft's barely-playable yet fondly-remembered snowboarding debacle, Amped 3. That was a game far more noteworthy for its insane sense of humor and scatterbrained art style than for its gameplay. In Rock of Ages, you'll likely take a great deal more from the hysterical cutscenes and whimsical artwork than you will from any of the tower-defensey ball-rolling mechanics on display here--though that isn't to say you'll hate them, either.

It's about time someone took that snooty Napoleon down a peg.

If anything, Rock of Ages is at least modest in its ambitions as a game. Each stage is essentially a downward maze to be navigated. Your boulder, emblazoned with a face of some fashion, is controlled via the left analog stick, while the camera is assigned to the right stick. You can jump over objects, but otherwise, your job is just to roll, roll, roll. Oh, and periodically obliterate, too.

The tower defense portion of Rock of Ages involves units that you and your opponent can lay down in a boulder's path. Everything from giant turrets, meant to simply slow down and/or block the path of your boulder, to catapults, war elephants, and wind-generators meant to send you off the path (and screaming into the empty abyss below it--wait, why is a boulder able to scream?) can be placed on any colored square on the map. Many of these obstacles are best avoided, but by wrecking into them, you can earn more cash with which to buy more units and upgrades for your boulder on the next go around. From time to time you'll encounter boss fights with great figures from history, including giant dragons, and a behemoth-sized Statue of David equipped with cannons who can only be defeated by repeated boulder blasts to the fig leaf.

It's a really neat, if utterly peculiar idea for a game that, unfortunately, doesn't always quite work out. The game's idea of defense seems, at times, barely sketched out beyond the notion of, "PUT STUFF HERE I GUESS WHATEVER." There are certainly spots that seem best-suited for certain types of units, but it's remarkably easy to just blow past a lot of whatever's in your way and roll right to victory. In this case, victory involves busting through the gate of your opponent's castle, and flattening the screeching, terrified paper person with an oddly satisfying wet fart sound (set to the tune of Mozart's "Dies Arie," which is perfect, given the man's apparent love of scatological humor).

Unfortunately, the strategy for doing so always seems to revolve around whichever player manages to hit that door three times first. Purportedly, wrecking into the gates with greater amounts of speed/power-ups intact will cause greater damage, but at no point did I ever destroy a gate in less than (or more than) three tries. If you play your defensive units right, sometimes you can overcome a time deficit and come back to beat your foe, but more often than not, whoever gets their boulders rolling fastest ends up the winner.

More minigames along the lines of skee-ball would have been nice to have.

That lack of strategic variety does hinder the game's ability to function as a multiplayer game, though it can work to your advantage against the computer, which sometimes just can't deal with turrets set in one particular corner, or a herd of cows placed just so. Rather, you and any interested friends will likely spend more time playing through the skee-ball minigame. Here, you and another player directly race against one another to the bottom of a stage while hitting targets to amass points along the way. The first player to reach the bottom and slide their boulder into one of the holes in the skee-ball target at the bottom ends the round, and the player with the most points wins. It's a game that distills Rock of Ages down to its best parts; namely, the act of rolling a seemingly sentient boulder around and destroying everything in your path for fun and profit. It's just a shame there aren't more minigame options like this. A few extra offerings in place of the relatively dull time trial mode would have gone a long way to adding some girth to Rock of Ages' admittedly meager package.

That said, this is a $10 game, and at that price, you can almost forgive some of Rock of Ages' more rickety elements. This is not a game you play for weeks on end, looking for minute strategic details to latch onto to best take advantage of the top tier boulder-rolling multiplayer competition. Rock of Ages is a curio, a weird art piece that you will instinctively want to show anyone and everyone who dares hover too close to your home gaming setup. And like most art, Rock of Ages is a perfect example of form over function, an aesthetically pleasing (if bewildering) piece of work that demands appreciation, if not necessarily enjoyment in all contexts. Put simply, Rock of Ages is kind of a busted game that I can't recommend to you enough. Play it, experience it, and laugh at the absurdity of it all. You'll get your money's worth.


Posted by Valve Sep 07 2011 17:01 GMT
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Rock of Ages is Now Available on Steam!

A rock-solid combination of rock-rolling action, deep strategy, and captivating art and music from different ages of history, this is a game of crush or be crushed! Two castles stand opposed; one is yours, the other is your enemys. They're a jerk and their castle sucks, so youre going to try to smash it using an enormous boulder. Even as they build up their defenses, you're ready to roll over them in order to raze that unsightly tower. But beware! Theres a giant boulder headed your way, too.

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Posted by Rock, Paper, Shotgun Sep 02 2011 10:43 GMT
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It’s the dawn of the age of the Rock of Ages, or it will be come next Wednesday when it releases via Steam. It’s out on the Xbox already but Ace Team have said that this release date disparity was not because of any exclusivity agreements, “it is just about a small team with a lot of work.” To make up for the minor PC delay, they’re including a complete OST with the PC release, and the PC version even has an exclusive playable “Troll Face” boulder, which is a beautiful thing. Here’s the release trailer, and it is looking like something special: (more…)


YouTube
Posted by Kotaku Aug 19 2011 02:30 GMT
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#rockofages Any good video game trailer should tell us what the game in question is all about. In the case of Atlus USA's upcoming downloadable game Rock of Ages, this is a game about a rock smashing stuff. All kinds of stuff. Big stuff, small stuff... all of the stuff. More »

Posted by Rock, Paper, Shotgun Aug 18 2011 10:10 GMT
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Atlus have released a trailer (below) for ACE Team’s bonkers rolling destruction puzzle game, Rock Of Ages, which demonstrates, via a tour of gaming history, why rock beats everything. We’d argue that shotgun trumps even that, but we don’t have a video to prove it.(more…)


Posted by Joystiq Aug 17 2011 21:30 GMT
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Ace Team's Rock of Ages allows players to learn a bit about art history as they destroy castles and stuff with a big rock. Now, in this new trailer, Ace Team and publisher Atlus destroy game history with that same big rock. If you only watch one trailer today -- and we've given you about 1,000 to choose from today, thanks to GamesCom -- we recommend this one.

Along with giving us this delightful video, Atlus cleared up the release dates for the downloadable castle crunching game. The August 31 release date previously given to Joystiq pertains to the XBLA release; PSN and PC will follow "later this summer." There isn't much summer after the end of August, so those versions should be pretty close behind.

Posted by Rock, Paper, Shotgun Jun 13 2011 09:21 GMT
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Rock of Ages is a game RPS has been terribly excited about for quite some time. Why? Well, because it’s about rolling a giant, apparently sentient and sadistic boulder through art, history and the history of art, with graphics by someone doing a very convincing Terry Gillian impression. VIDEOGAMES!

Our desperate anticipation for this next game from the Zeno Clash madmen should soon be over – Rock of Ages lands in August. Well, August 31, which is basically September, but the important thing is it’s only ten weeks until I can fire a massive rock out of a cannon at the groin of Michelangelo’s David. Joystiq reckons it should cost between $10 and $15.


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Posted by GameTrailers Jun 10 2011 01:49 GMT
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Rock of Ages hits the floor of E3 2011 with a demo!

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Posted by Giant Bomb Jun 06 2011 23:37 GMT
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We will we will... you know the rest.

YouTube
Posted by Kotaku May 05 2011 09:00 GMT
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#watchthis Rock of Ages, from Zeno Clash developers ACE Team, is a strange one. It's like Monty Python played a game of Odama. Which is in no way a bad thing. More »