Mega Man X Message Board

Sign-in to post

Posted by GoNintendo Jan 07 2014 07:36 GMT
- Like?
We have one theme that didn't make the cut and three themes that are early renditions of tunes that made it into the final release.


Posted by GoNintendo Jun 01 2013 21:07 GMT
- Like?
A portion of a Nintendo Life review...

Mega Man X is a fantastic game. It retains the charm and pacing of the classic Mega Man series and adds a much appreciated spin of its own.

Full review here

Posted by Kotaku Aug 16 2012 09:30 GMT
- Like?
#rant Earlier today, Capcom announced a new Mega Man game. Usually if Capcom announces a new Mega Man game, I'd do a proper post. But no, not for this game. It's not a proper Mega Man game. More »

Posted by Kotaku Mar 15 2012 23:45 GMT
- Like?
#ocremix The generous and good-spirited people over at OverClock ReMix have released another remix collection, and it's a whopper—a 4-disc set of tunes from Mega Man X titled Maverick Rising. More »

Posted by Joystiq Jan 12 2012 01:30 GMT
- Like?
According to Universal Gamer (translated), there's something of a surprise hidden in the iOS version of Mega Man X. Specifically, the site has uncovered a logo for the Blue Bomber's 25th Anniversary. Of course, just what Capcom plans to do for Mega Man's anniversary remains to be seen, with Capcom's Christian Svensson promising in October only that "things" are being planned.

We can only hope the company will do a better job than it did with Mega Man's 24th anniversary last year. You know, when it cancelled development on every known Mega Man project.

YouTube
Posted by Kotaku Dec 21 2011 10:00 GMT
- Like?
#megaman When a reader passed this along and said it was a "*crag*ing abomination", I thought, well, those are awfully strong words. A Mega Man game on the iPhone can't be that bad, can it? More »

Posted by Joystiq Dec 09 2011 18:50 GMT
- Like?
It's time for another Good Idea, Bad Idea!

Good Idea: Releasing a portable version of Mega Man X.

Bad Idea: Releasing a portable version of Mega Man X with touch screen controls. And basing said title on the "feature phone" version of the game, instead of, oh, the SNES game.

The game will be released this month on iOS (in Japan, at least) and features Game Center support and a challenge mode with 80 levels.
[Image: Famitsu]

Posted by Joystiq Aug 20 2011 06:30 GMT
- Like?
The ESRB has rated Mega Man X2 for Wii, meaning it's coming to the Virtual Console in North America at some unknown time. Traditionally, Mega Man releases hit the North American Virtual Console after releasing in Japan, but surprisingly there's been no word yet on a release there. Even more surprising, the ESRB rated Mega Man X2 an "E" for "Everyone" -- how that game got away with anything less than "M" for "Man Shooting Enemies with a Giant Arm Cannon and Shoryuken" is beyond us.

Posted by IGN May 05 2011 00:20 GMT
- Like?
In 2008, old-school Mega Man fans were greeted with the most unexpected of treats. After a decade of silence, Capcom announced that it had new plans for the classic Mega Man franchise, and better yet, the new game wouldn't be a reimagining of the classic, tried-and-true formula. It would be an 8-bi...

Video
Posted by GameTrailers Apr 26 2011 23:52 GMT
- Like?
Take on the armored armadillo in this virtual console gameplay.

Posted by IGN Apr 26 2011 00:30 GMT
- Like?
Mega Man was in no rush to get to the 16-bit era. While many popular franchises from the original NES tried to re-establish themselves with sequels as soon as the Super Nintendo came around, Mega Man hung back. He did more NES follow-ups instead, with Mega Man 4 and Mega Man 5. By the time Mega Man 6 went into development using the old 8-bit hardware, many fans of the series started wondering if Capcom's designers ever intended to upgrade the Blue Bomber for the next generation...