Mega Man X Review
Posted by IGN Apr 26 2011 00:30 GMT in Mega Man X
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Mega Man was in no rush to get to the 16-bit era. While many popular franchises from the original NES tried to re-establish themselves with sequels as soon as the Super Nintendo came around, Mega Man hung back. He did more NES follow-ups instead, with Mega Man 4 and Mega Man 5. By the time Mega Man 6 went into development using the old 8-bit hardware, many fans of the series started wondering if Capcom's designers ever intended to upgrade the Blue Bomber for the next generation...



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