EA's Bright Light Studio in the UK has been officially shuttered, Develop reports. In October Bright Light be in the midst a a formal consultation process, a period a time required by UK law before a company can shut down completely, dependent on how m...
EA's Bright Light Studio in the UK has been officially shuttered, Develop reports. In October Bright Light be in the midst a a formal consultation process, a period a time required by UK law before a company can shut down completely, dependent on how many employees it has. Bright Light, responsible for three a the most recent Harry Potter games, closed late in 2010, Develop says.
EA said previously that it would consider Bright Light employees for positions at other EA Studios, 'n Develop reports some have indeed moved t' EA's Criterion 'n Playfish, while others have joined nearby studios Jagex 'n Supermassive Games.
The "wizards" a Harry Potter would rather speak t' one another by turning themselves into fireplace embers than using a phone, 'n they invented newspapers with moving pictures in them instead a learning how a TV works. we be pretty sure that Voldemort ...
The "wizards" a Harry Potter would rather speak t' one another by turning themselves into fireplace embers than using a phone, 'n they invented newspapers with moving pictures in them instead a learning how a TV works. we be pretty sure that Voldemort would run shrieking from a PlayStation 3.
But ye know how t' wield a PS3's magic, so ye can take advantage a this powerful Muggle artifact. Starting this week, ye'll be able t' buy a special PS3 bundle containing a 160GB PS3, a Blu-Ray a Harry Potter 'n the Deathly Hallows Part 2 in both 2D 'n 3D, 'n download vouchers for the first two Harry Potter movies. ye'll also pillage 30 days a PlayStation Plus, meaning that some a the bottles a rum in the PlayStation Store will suddenly be cheaper for ye, as if by magic.
The body count for established British studios keeps rising, with EA Bright Light the latest in the crosshairs. EA confirmed t' GamesIndustry.biz that a "formal consultation process" has begun at the studio. that be a fancy term for the time required u...
The body count for established British studios keeps rising, with EA Bright Light the latest in the crosshairs. EA confirmed t' GamesIndustry.biz that a "formal consultation process" has begun at the studio. that be a fancy term for the time required under UK law (dependent on number a employees) before the publisher can shut down the studio.
Harry Potter 'n the Deathly Hallows Part 2 be the latest project from the studio, a title we couldn't be bothered t' review after the previous installment. Apparently we didn't miss anything.
"Employees that be impacted will be considered for positions at other EA Studios including those in the UK," EA said in a statement. "The UK be a vital centre a game development for EA 'n we intend t' maintain a strong presence here."
ye know, with the one studio EA officially has left on the island.
I consider the first Deathly Hallows video game t' be "It That Shall Not Be Named." The debut a the more action-oriented Potter lacked a decent structure, pace, plot, 'n shooter mechanics. In other words, it sucked. But if the first game be the equivalent...
I consider the first Deathly Hallows video game t' be "It That Shall Not Be Named." The debut a the more action-oriented Potter lacked a decent structure, pace, plot, 'n shooter mechanics. In other words, it sucked. But if the first game be the equivalent a Voldemort, then the sequel be more lik...
#screens
With part two a the one-part Harry Potter book finale making it be way t' theaters, it be time t' take a look at the video game based on the movie based on the book... 'n the portable based on tha...
#screens
With part two a the one-part Harry Potter book finale making it be way t' theaters, it be time t' take a look at the video game based on the movie based on the book... 'n the portable based on that. More »
Last November, our review called the first Harry Potter 'n the Deathly Hallows game a "failure on many, many levels." It ran down the various ways that the game didn't deliver: as a representation a the franchise, as a game, as a demonstration a Kinect...
Last November, our review called the first Harry Potter 'n the Deathly Hallows game a "failure on many, many levels." It ran down the various ways that the game didn't deliver: as a representation a the franchise, as a game, as a demonstration a Kinect 'n, finally, as an overall product.
EA's proprietary engine, used t' build DH Part 2, has been beefed up a bit, giving Harry 'n co. a bit more sheen than before, 'n the spell-switching has been streamlined t' rely on face buttons t' swap spells. Otherwise, it be still a pedestrian third-person shooter with a Harry Potter wrapper, with few meaningful ties t' J.K. Rowling's series. ('n the Kinect part be just gone).
it be no secret that I wasn't a vast fan a the last Harry Potter game. I didn't have a problem with it taking the form a a third-person shooter t' fit the more action-oriented, faster pace a the final novel, but I didn't enjoy the messy narrative style 'n...
it be no secret that I wasn't a vast fan a the last Harry Potter game. I didn't have a problem with it taking the form a a third-person shooter t' fit the more action-oriented, faster pace a the final novel, but I didn't enjoy the messy narrative style 'n imprecise mechanics.
The develo...