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Hey [you]! If you haven't noticed, this is now the old digibutter forums. Go over to the new site!
digibutter.nerr
It's Hi-Technicaaal!
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CFH Ligador
Joined: 20 Jan 2008 Posts: 5136
HP: 100 MP: 6 Lives: 2
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Posted: Mon Jun 09, 2008 7:18 am
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@Off Topic: I'm glad you guys behaved in Marth's discussion; I hope we can have a decent Ike discussion next week. Also, I "completed" some of the names around, and I underlined Sonic seeing as he's also considered overpowered.
1st June - Mario 2nd June - Donkey Kong 3rd June - Link 4th June - Samus Aran 5th June - Kirby 6th June - Fox McCloud 7th June - Pikachu 8th June - Marth 9th June - Mr. Game & Watch 10th June - Luigi 11th June - Diddy Kong 12th June - Princess Zelda and Sheik 13th June - Pit 14th June - Meta Knight 15th June - Falco Lombardi 16th June - Squirtle, Ivysaur, Charizard and Pokémon Trainer overall 17th June - Ike 18th June - Solid Snake 19th June - Princess Peach 20th June - Yoshi 21st June - Ganondorf 22nd June - Ice Climbers 23rd June - King Dedede 24th June - Wolf O'Donnel 25th June - Lucario 26th June - Ness 27th June - Sonic the Hedgehog 28th June - Bowser 29th June - Wario 30th June - Toon Link 1st July - Robotic Operating Buddy 2nd July - Captain Olimar and Pikmin 3rd July - Captain Falcon 4th July - Jigglypuff 5th July - Lucas
A shadowy, flat figure walks up in spaced frames. Regardless of what's the custom scheme, we all easily recognize the old-school, interesting character. For having a name with 16 characters in it, it's often abbreviated to G&W and names of the sort.
So, do you like the particularly catchy add-on, or do you think it's a bad idea that is too random? It's rather obvious that it got buffed from SSBM to SSBB, but still, in which ways it did? And do you think its SSE role was well though-up? |
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Mandew Manjew
Joined: 05 Aug 2007 Posts: 4283
HP: 99 MP: 8 Lives: 2
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Posted: Mon Jun 09, 2008 10:21 am
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Mr.Game & Watch surely got buffed, and it's with many things.
Take, for example, his Special Up: As soon as the parachute opens, it's possible to attack directly out of it
The Judgment attack got more chances to get a higher number, his Side Smash sends opponents farther, and his nAIR, "Tropical Fish", covers around the body instead of Melee's Parachute that covered only overhead. His uAIR got the unique effect of sending wind upward, carrying Smashers in it, and making it possible to KO opponents with it.
It is extremely easy to break the smash ball with him, too, and his Final Smash is practical, even thought you got only one jump with in Midair, making suicide possible.
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Mister I Almaz
Joined: 22 Apr 2007 Posts: 19527
HP: 43 MP: 10 Lives: 0
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Posted: Mon Jun 09, 2008 10:40 am
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Mr. Game & Watch got really screwed out of an important role in SSE, and I'm sad because of that. He's an awesome and quirky character, and I tried so hard to get him to work in Melee. Now, he's awesome in Brawl.
G&W really needed a more expanded role in SSE. Without his intro scene (G&W hijacks the Halberd from Meta Knight), he really just seems there...just to be there, like the Ice Climbers and Yoshi. Sure, he had probably the third-largest role in the expanded SSE universe (only behind R.O.B. and King Dedede), but his generic role was really pathetic.
Now, G&W has gotten tons of buffs. He's a blast to play as and has won my heart with his uniqueness. That is all that needs to be said. |
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THE BIRTHDAY GIRL King Harkinian Burning
Joined: 03 Feb 2008 Posts: 5620
HP: 88 MP: 10 Lives: 0
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Posted: Mon Jun 09, 2008 2:25 pm
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GAY MAN WATCH. He's fun, but there are SOME faults. He's too slow for my tastes, he's got a really over-buffed B and Nair. The best thing about him, however, is his epic Smash A. |
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jacking off Small Sammer Guy
Joined: 13 May 2007 Posts: 12146
HP: 10 MP: 2 Lives: 0
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Posted: Mon Jun 09, 2008 4:41 pm
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He was my secondary in Melee, and I'm okay with him in Brawl. However, his dair is EASILY spammable (EVERYONE spams it) and overall he got buffed a little too much IMO. I think they should have kept the recovery improvement and left the moves alone. |
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