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Hey [you]! If you haven't noticed, this is now the old digibutter forums. Go over to the new site!
digibutter.nerr
It's Hi-Technicaaal!
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Sync MALAK
Joined: 01 Aug 2007 Posts: 34747
HP: 10 MP: 2 Lives: 0
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Posted: Sun Jun 15, 2008 1:09 am
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Which is next to impossible, but w/e I don't care, this is still a good topic to discuss.
...Anywho, yeah. If you were given the chance to add someone in Brawl, who would you add, and what would his/her moveset be? :U It can be more than one, I guess.
Last edited by MALAK on Mon Jun 16, 2008 2:55 pm; edited 1 time in total |
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DarkBlueAce Louis
Joined: 04 Jan 2008 Posts: 2524
HP: 99 MP: 0 Lives: 0
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Posted: Sun Jun 15, 2008 1:17 am
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Up A: Spin Down A: Spin Down B: Spin Over B: Spin B: Spin Over Ariel: Spin And then I'd just throw in some unrelated punching and kicking moves. |
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Black Yoshi Vampire
Joined: 17 Jun 2007 Posts: 14673
HP: 31 MP: 10 Lives: 1
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Posted: Sun Jun 15, 2008 1:20 am
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Oh dear... who can imagine Black Yoshi in Brawl?
Side B - Flame Stream. It works like Bowser and Charizard's, but comes out completely horizontally and can be tilted up or down.
Neutral B - Fireball. Works kind of like Diddy's Popgun, where the longer you hold it changes the angle and power.
Down B - Obsidian Wall. Pretty much like Pit's Mirror Shield.
Up B - Mists Rift. Doesn't do any damage, but it allows Black to teleport a long distance and the warp path can be controlled.
Final Smash - Infernal Rage. Black burns anyone he runs into, and all of his attributes are increased dramatically, kind of like Wario-Man, except that he can take damage like Giga Bowser.
I'll post his A and Grapple movesets later. |
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Hurt myself real good. D: General Guy
Joined: 05 Jan 2008 Posts: 618
HP: 94 MP: 10 Lives: 0
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Posted: Sun Jun 15, 2008 1:59 am
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Standard A: A simple punch.
Side A: The General throws himself forward, knocking into the foe.
Down A: General Guy holds his hat out to one side and spins, cutting into foes.
Up A: The hat is used again. Thrusting it upwards, knocking into a foe. This hat must be rock solid, to survive all of the pounding. >.<
Standard B: A bomb is thrown. The range of the bomb differs with how long you hold the button.
Side B: A normal Shy Guy is thrown to the side, slamming into a foe. If it does not hit anyone in the toss, it will walk around and be used as an item.
Down B: A Spy Guy is dispatched to the spot. The first to walk across where the (now cloaked) Spy Guy is located is sliced by the Spy Guy's knife.
Up B: The General uses a Fly Guy to fly him upward. The effect is almost identical to R.O.B.'s move, with the Fly Guy falling off the stage at the end.
Grapple: General Guy uses a Snifit to fire a harpoon towards the stage. This is also his grabbing move.
For a shield, a Shy Guy is used to block attacks. The shield is breaking when the color of the Shy Guy's robes turn gray.
EDIT: Final Smash! I forgot this, for some reason. Those of you who've played Paper Mario know what's coming next: Toy Tank! Yes, General Guy hops into his Toy Tank and goes nuts. A for a bomb toss, and B for a zap from the lightbulb. The zap is a huge, almost wall, surge of electricity because of the Tank being so large. Bomb explosion radius is increased. The Tank can do a sharp U-turn to throw people off of itself, blasting the poor victims nearly horizontal. The tank crumbles into pieces after 15 seconds.
Last edited by General Guy on Sun Jun 15, 2008 2:08 am; edited 1 time in total |
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Nintendo Zealot Warlord_Mike
Joined: 04 Jun 2008 Posts: 353
HP: 99 MP: 7 Lives: 0
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Posted: Sun Jun 15, 2008 2:02 am
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I kinda posted this already, but, eh.
Mike's moves:
Neutral A (1st): Forward swing of his staff. Neutral A (2nd): Back swing of his staff. Neutral A (3rd): Overhead swing of his staff. Dashing A: Holds his staff in front of him, pushing back opponents as he stops.
Side A: Short elemental flash. Up A: Swings staff above his head like a windmill. Down A: Makes a downward sweep with his staff in front of him.
Side Smash A: Makes a small elemental explosion. Up Smash A: Elemental Vortex, similar to Mewtwo's Smash Up A. Down Smash A: Elemental Shockwave; will affect fighters on both sides within a few feet of him.
Neutral Aerial ("Nair"): Surrounds himself with the element in use. Forward Aerial ("Fair"): Swings staff in front of him, dealing elemental damage. Backward Aerial ("Bair"): Drill-Kicks behind himself. Up Aerial ("Uair"): Swings staff in a 180-degree arc above his head. Down Aerial ("Dair"): Swings his staff strongly downward. Is a Meteor Smash.
Grab: Uses grappling claw. Is twice the length of Link's Clawshot. Grab Attack: Smacks his opponent with his staff. Forward Throw: Just throws his opponent over his head. Back throw: Around the World. Swings his opponent around with his grappling claw, then flings them backward. While the opponent is swinging, other opponents can be damaged. Up Throw: Uses his staff like a bat and smacks his opponent upwards. Down Throw: Throws his opponent on the ground and jumps down on them with the head of his staff, dealing elemental damage.
Neutral Special - Elemental Ball. Kinda like Samus' Charge beam, except it deals damaged based on the element in use (the color of his staff indicates the type he's using). It requires 3 seconds to charge fully. Forward Special - Elemental Beam. Mike fires a short stream of the element he's using in front of him. Strikes multiple times. Up Special - Jetpack/Parachute Cloak. Mike rockets off on a Xenon-class Jetpack, with a 2 second fuel supply. When it runs out, he deploys his parachute cloak to drift slowly downward. On the ground, he shoots across the stage. The flames from the pack deal fire damage, and anyone in front of him when airborne will also take damage. Down Special - Switch elements. Order is as follows: Fire->Water->Wind->Darkness->Ice->Earth->Lightning->Light->Repeat
FINAL SMASH: Elemental Annihilation. "Elements of Chaos, RELEASE!" Mike Summons all 8 elements at once, firing a massive, solid beam of energy across the stage; the beam's size is equal in width to Tabuu's Dragon Cannon. Will easily KO at 20% or higher. |
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Fat Tuper lovegod703
Joined: 06 May 2008 Posts: 5515
HP: 10 MP: 6 Lives: 0
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Posted: Sun Jun 15, 2008 7:49 am
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Daisy would be a lone of Peach, and Waluigi IS in the game
Last edited by lovegod703 on Sun Jun 15, 2008 11:13 am; edited 1 time in total |
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Yoshi Vampire
Joined: 15 Dec 2007 Posts: 12475
HP: 60 MP: 6 Lives: 0
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Posted: Sun Jun 15, 2008 8:13 am
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*opens mouth* D: WHY DOES I HAVE TO BE A CLONE THAT EVERYONE WOULD NOT LIKE! Fine, I'll list my differences. D:
My ground pound scores multiple hits.
When I Nom you with B, I spit you out like dedede.
I can nom items too.
I have the third best recovery because I'm papery. :3 DAMMIT PIT AND ROB. I HATE YOU.
And my final smash is actually a yoshi stampede, (which is what yoshi should have had the whole time anyway, but sakurai made the epic super dragon, of which, I think I'll change my avvi to that again, because it pwned hard.
And Imma do my alts. Why? Because I feel like it, and I have the time <<< Wait, no I don't. 'k, I'll do it in some other topic that doesn't exist yet. |
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CFH Ligador
Joined: 20 Jan 2008 Posts: 5136
HP: 100 MP: 6 Lives: 2
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Posted: Sun Jun 15, 2008 9:31 am
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Neutral B: Die Side B: Die Up B: Die Down B: Die Final Smash: Genocide w/ suicide
If someone revives me and I get back to my actual avatar, maybe I can c/p the moveset from CSBWiki. |
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OH GOD Manpersonguything Werewolf
Joined: 30 Jul 2007 Posts: 7249
HP: 100 MP: 8 Lives: 0
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Posted: Sun Jun 15, 2008 9:57 am
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... Um. Wow. That would be funny. |
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RULE ONE OF FIGHT CLUB Steve
Joined: 21 Sep 2007 Posts: 11460
HP: 100 MP: 0 Lives: 0
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Posted: Sun Jun 15, 2008 10:07 am
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Up B: Squawk Down B: Squawk. Side B: Squawk B: Squawk Final Smash: Super Ssaiyan SQUAWK. |
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The Axolotl Sympathist Geno Werewolf
Joined: 26 Jul 2007 Posts: 8754
HP: 100 MP: 4 Lives: 1
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Posted: Sun Jun 15, 2008 10:36 am
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A: Punch/kick combo
B: Charge up/fire Geno Beam
Up-A: Burst from Geno's cannon-arm
Down-A: Spin-kick
Side-A: Explosive punch
Up-B: Turn into Star Form and float around for a few seconds (recovery) Down-B: Geno Boost acts as a shield similar to Ness and Lucas, only the more he absorbs, the bigger attack boost he gets.
Side-B: Geno Whirl
Final Smash: Geno shouts "GENO BLAST!" and beams of light quickly rain down from the heavens.
Yeah, I think it's amazing. |
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THE BIRTHDAY GIRL King Harkinian Burning
Joined: 03 Feb 2008 Posts: 5620
HP: 88 MP: 10 Lives: 0
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Posted: Sun Jun 15, 2008 11:08 am
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I posted all of these a while ago:
Sweeney Todd: Like Ike, Marth and Meta Knight combined, albeit much more deadly and uses a shorter blade. He's voiced by Johnny Depp himself. Being in the game gives the game a possible M rating, but who cares? He's fun to play as, and he proves that non-video game characters can be great brawlers, too.
B: Slash- Uses his razor to slash opponents, like Meta Knight's A combo.
Side B: Close Shave- exactly like Ike's Side B, but much faster and causes blood to spurt out.
Up B: Flying Razor- Jumps in the air, brandishing his razor. Touching the razor causes damage and blood.
Down B: Lunging Shave Slash: Like Marth's down-directional Dancing Blade, but deadlier.
FS: Sweeney's Revenge- Like a combination of Ike and Meta Knight's FS.... Sweeney says 'Care for a shave?' and tries to slit the opponent's throat, ala Galaxia Darkness. If it connects, Sweeney jumps into the air and madly starts slashing and stabbing, blood flying everywhere, like Great Aether. Then, with a devastating final slash, the target flies away, bleeding profusely, with Sweeney cackling delightedly.
Harry Potter: The famous boy wizard is here, with a moveset unique to him. He proves that even 'wimpy wizards' can be hardcore.
B: Expelliarmus- Harry shoots a jet of red light, stunning and damaging opponents who hit it. Looks like ZSS and ROB's B moves combined.
Side B: Sword of Gryffindor- Brandishing the mighty Sword, Harry uses a dash attack similar to Ike/Sweeney Todd. ((I like Ike's Side B a lot.))
Up B: Firebolt- Harry hitches a ride on his Firebolt broom, which can be controlled for 5 seconds before he jumps off.
Down B: Protego- Harry creates a barrier around him (like Zelda's Nayru Love) and reflects attacks while doing damage to those who touch it.
FS: Expecto Patronum- Harry summons his stag Patronus, which canters offstage. It now is like using the Dragoon, except it not only can OHKO an opponent, but give you all the stickers/CDs/trophies they've collected during the current match.
Now for Indiana Jones!
B: Revolver- Indy shoots a bullet that does a lot of damage if used repeatedly.
Side B: Indy's Whip- Indy whips his opponent with blinding speed and does a lot of damage, like ZSS's Side B when it connects.
Up B: Whip Swing- Indy latches on to the nearest ceiling and does a tether recovery.
Down B: Short Round- Indy sends Short Round out to deliver a punch-kick combo, similar to Marth's Side B.
FS: Crystal Covenant Grail Stone Ultima- Indy calls upon the power of the Ark, the Sankara Stones, the Holy Grail, and the Crystal Skull of Akator to deliver a huge, unblockable OHKO. |
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Lifeless Intellectual Crappy Shifty Luigi Dead
Joined: 12 May 2007 Posts: 2619
HP: 0 MP: 4 Lives: 0
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Posted: Sun Jun 15, 2008 11:28 am
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King Harkinian wrote: | I posted all of these a while ago:
Sweeney Todd: Like Ike, Marth and Meta Knight combined, albeit much more deadly and uses a shorter blade. He's voiced by Johnny Depp himself. Being in the game gives the game a possible M rating, but who cares? He's fun to play as, and he proves that non-video game characters can be great brawlers, too.
B: Slash- Uses his razor to slash opponents, like Meta Knight's A combo.
Side B: Close Shave- exactly like Ike's Side B, but much faster and causes blood to spurt out.
Up B: Flying Razor- Jumps in the air, brandishing his razor. Touching the razor causes damage and blood.
Down B: Lunging Shave Slash: Like Marth's down-directional Dancing Blade, but deadlier.
FS: Sweeney's Revenge- Like a combination of Ike and Meta Knight's FS.... Sweeney says 'Care for a shave?' and tries to slit the opponent's throat, ala Galaxia Darkness. If it connects, Sweeney jumps into the air and madly starts slashing and stabbing, blood flying everywhere, like Great Aether. Then, with a devastating final slash, the target flies away, bleeding profusely, with Sweeney cackling delightedly.
Harry Potter: The famous boy wizard is here, with a moveset unique to him. He proves that even 'wimpy wizards' can be hardcore.
B: Expelliarmus- Harry shoots a jet of red light, stunning and damaging opponents who hit it. Looks like ZSS and ROB's B moves combined.
Side B: Sword of Gryffindor- Brandishing the mighty Sword, Harry uses a dash attack similar to Ike/Sweeney Todd. ((I like Ike's Side B a lot.))
Up B: Firebolt- Harry hitches a ride on his Firebolt broom, which can be controlled for 5 seconds before he jumps off.
Down B: Protego- Harry creates a barrier around him (like Zelda's Nayru Love) and reflects attacks while doing damage to those who touch it.
FS: Expecto Patronum- Harry summons his stag Patronus, which canters offstage. It now is like using the Dragoon, except it not only can OHKO an opponent, but give you all the stickers/CDs/trophies they've collected during the current match. Now for Indiana Jones!
B: Revolver- Indy shoots a bullet that does a lot of damage if used repeatedly.
Side B: Indy's Whip- Indy whips his opponent with blinding speed and does a lot of damage, like ZSS's Side B when it connects.
Up B: Whip Swing- Indy latches on to the nearest ceiling and does a tether recovery.
Down B: Short Round- Indy sends Short Round out to deliver a punch-kick combo, similar to Marth's Side B.
FS: Crystal Covenant Grail Stone Ultima- Indy calls upon the power of the Ark, the Sankara Stones, the Holy Grail, and the Crystal Skull of Akator to deliver a huge, unblockable OHKO. | Before I even begin to critizise your characters, I have to say this. I do not mean to be mean.
For TS, What is with you and blood? There's no need for that in a game that includes Mario.
For HP and IJ, That is like some people here in RP. Godmodding. If those characters were in there, I would turn off Final Smashes before I even begin to fight you.
That is all. |
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THE BIRTHDAY GIRL King Harkinian Burning
Joined: 03 Feb 2008 Posts: 5620
HP: 88 MP: 10 Lives: 0
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Posted: Sun Jun 15, 2008 11:30 am
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@ Bowser II: Sweeney Todd is an R-Rated movie. Harry Potter and Indy need EPIC FS's or they wouldn't stand a chance. They're only ideas. It's not like they are being included in SSB4.... |
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The Axolotl Sympathist Geno Werewolf
Joined: 26 Jul 2007 Posts: 8754
HP: 100 MP: 4 Lives: 1
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Posted: Sun Jun 15, 2008 11:30 am
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Bowser II wrote: | King Harkinian wrote: | I posted all of these a while ago:
Sweeney Todd: Like Ike, Marth and Meta Knight combined, albeit much more deadly and uses a shorter blade. He's voiced by Johnny Depp himself. Being in the game gives the game a possible M rating, but who cares? He's fun to play as, and he proves that non-video game characters can be great brawlers, too.
B: Slash- Uses his razor to slash opponents, like Meta Knight's A combo.
Side B: Close Shave- exactly like Ike's Side B, but much faster and causes blood to spurt out.
Up B: Flying Razor- Jumps in the air, brandishing his razor. Touching the razor causes damage and blood.
Down B: Lunging Shave Slash: Like Marth's down-directional Dancing Blade, but deadlier.
FS: Sweeney's Revenge- Like a combination of Ike and Meta Knight's FS.... Sweeney says 'Care for a shave?' and tries to slit the opponent's throat, ala Galaxia Darkness. If it connects, Sweeney jumps into the air and madly starts slashing and stabbing, blood flying everywhere, like Great Aether. Then, with a devastating final slash, the target flies away, bleeding profusely, with Sweeney cackling delightedly.
Harry Potter: The famous boy wizard is here, with a moveset unique to him. He proves that even 'wimpy wizards' can be hardcore.
B: Expelliarmus- Harry shoots a jet of red light, stunning and damaging opponents who hit it. Looks like ZSS and ROB's B moves combined.
Side B: Sword of Gryffindor- Brandishing the mighty Sword, Harry uses a dash attack similar to Ike/Sweeney Todd. ((I like Ike's Side B a lot.))
Up B: Firebolt- Harry hitches a ride on his Firebolt broom, which can be controlled for 5 seconds before he jumps off.
Down B: Protego- Harry creates a barrier around him (like Zelda's Nayru Love) and reflects attacks while doing damage to those who touch it.
FS: Expecto Patronum- Harry summons his stag Patronus, which canters offstage. It now is like using the Dragoon, except it not only can OHKO an opponent, but give you all the stickers/CDs/trophies they've collected during the current match. Now for Indiana Jones!
B: Revolver- Indy shoots a bullet that does a lot of damage if used repeatedly.
Side B: Indy's Whip- Indy whips his opponent with blinding speed and does a lot of damage, like ZSS's Side B when it connects.
Up B: Whip Swing- Indy latches on to the nearest ceiling and does a tether recovery.
Down B: Short Round- Indy sends Short Round out to deliver a punch-kick combo, similar to Marth's Side B.
FS: Crystal Covenant Grail Stone Ultima- Indy calls upon the power of the Ark, the Sankara Stones, the Holy Grail, and the Crystal Skull of Akator to deliver a huge, unblockable OHKO. | Before I even begin to critizise your characters, I have to say this. I do not mean to be mean.
For TS, What is with you and blood? There's no need for that in a game that includes Mario.
For HP and IJ, That is like some people here in RP. Godmodding. If those characters were in there, I would turn off Final Smashes before I even begin to fight you.
That is all. | It's not like they'd ever be in SSBB anyway, and this thread is just for fun. Chillax, yo. |
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