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Temple of the Faceless One
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Medikoopa
Vampire


Joined: 08 Sep 2007
Posts: 29252

HP: 100 MP: 1 Lives: 3



PostPosted: Sun Jul 27, 2008 11:22 am   Reply with quote

((Before the Temple of the Faceless One begins, I must stress that anyone can join in, but these are the rules. The list may be expounded upon, if needed.
1. If you cannot maintain constant decent grammar, please don't take part.
2. Novel style only.
3. Do not godmod or troll.
4. If you have an OC, please make sure that you have planned them out well.
5. Don't freak out if something bad happens to you in the temple because of a certain trap. Just go with it.))

An ancient temple crafted from marble and stone has been unearthed from the harsh terrain of a ice-capped mountain. Within the temple, all the cloth and whatever priests and clerics which had been within long ago were long since decomposed. It gave an impression of a skeleton: it was bare like bones and icy cold.

At the far end of the long hallway was a faceless statue. In front of it was an altar, the ancient writing was barely readable and completely indecipherable. On the center-most point of the altar's top, there was a bright ruby, which glistened somehow in spite of the dust which had collected upon the temple.

The towering front doors shuddered and seemed to groan as they were pushed open by the entering search party...
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Kamek Koopa
Aran Ryan
Vampire


Joined: 16 May 2007
Posts: 17259

HP: 95 MP: 2 Lives: 3



PostPosted: Sun Jul 27, 2008 11:33 am   Reply with quote

Kamek along with Kammy Koopa, Medikoopa Kooparia (in case the search party needs help or healing), and Baby Bowser (who's wearing a tiny explorer hat) had entered the temple.

He told Kammy about the where-abouts of this Gem. He made Kooparia and Baby Bowser tag along as well.
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Ammu-Nation!    
Medikoopa
Baby Bowser



Joined: 08 Sep 2007
Posts: 29252

HP: 100 MP: 1 Lives: 3



PostPosted: Sun Jul 27, 2008 11:38 am   Reply with quote

The hatchling simply wanted to come. Seeing the gem, he ran up to the altar and grinned.

"Can I have dat, Kamek?"


Kooparia could not help but laugh at the sight of the paper explorer's hat on the young prince.

Kammy, meanwhile, rolled her eyes. "Has to have everything..." she grumbled.
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Kamek Koopa
Aran Ryan
Vampire


Joined: 16 May 2007
Posts: 17259

HP: 95 MP: 2 Lives: 3



PostPosted: Sun Jul 27, 2008 11:41 am   Reply with quote

"Oh hush, Kammy. You needed to be outdoors more often anyway."

Kamek caught up to the hatchling and looked at the gem.

"Well... we have to see what it does first. Okay?"
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Ammu-Nation!    
Medikoopa
Baby Bowser



Joined: 08 Sep 2007
Posts: 29252

HP: 100 MP: 1 Lives: 3



PostPosted: Sun Jul 27, 2008 12:16 pm   Reply with quote

"S'mine!" he stated as he grabbed it...

((There's 30 possible effects. Anyone that touches the gem will be afflicted with one of the 30 results. If you get #29, you get two curses. If you get #30, you get three. If you get #29 or 30, the roll will change from 1d30 to 2d28 or 3d28, respectively.))

((Baby Bowser just got #30.))
((6: Feeblemind. 21: Sleep. 24: Object of Mutation.))

The second he touched the jewel, Baby Bowser looked... sleepy.

He conked right out. Furthermore, his hat was now cursed.


((For Object of Mutation. this is how the rolls go: 3d6. First die indicates body part. Second indicates extra body part. 3rd indicates number of extra body parts. Example: 1,1,5 would result in 5 eyes on the head.))
((Baby Bowser got 1, 4, 6. He got 6 more rows of teeth.))

The curse was not visible, but Baby Bowser now has more teeth than a shark!
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Kamek Koopa
Aran Ryan
Vampire


Joined: 16 May 2007
Posts: 17259

HP: 95 MP: 2 Lives: 3



PostPosted: Sun Jul 27, 2008 12:23 pm   Reply with quote

"Aww... so cute when he's sleepy."

And that's when Kamek reached down and picked the gem up. What curse will he get?
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Ammu-Nation!    
Medikoopa
Vampire


Joined: 08 Sep 2007
Posts: 29252

HP: 100 MP: 1 Lives: 3



PostPosted: Sun Jul 27, 2008 12:30 pm   Reply with quote

((22: Suspend Life.))

When Kamek touched the ruby, he collapsed. It seemed as though he was dead, but he was fully aware of his surroundings. However, time for him passed in such a way that a year would equate a day to him. However, if he was injured, he will come out of the trance 4 posts after the injury.

Kammy and Kooparia were alarmed. The gem seemed to make those whom touched it fall asleep, but when Kooparia went to look over Kamek, she could not sense that he was alive.

Enraged, Kammy picked up the jewel and was about to throw it...


"Kammy! Don't!"
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Kamek Koopa
Aran Ryan
Vampire


Joined: 16 May 2007
Posts: 17259

HP: 95 MP: 2 Lives: 3



PostPosted: Sun Jul 27, 2008 12:42 pm   Reply with quote

Kamek was out of it. But, when he "wakes up" he'll find himself completely motionless.

He is dead, but not really dead.
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Ammu-Nation!    
Medikoopa
Vampire


Joined: 08 Sep 2007
Posts: 29252

HP: 100 MP: 1 Lives: 3



PostPosted: Sun Jul 27, 2008 12:52 pm   Reply with quote

((26: Blood Harvest))

Because Kammy had touched the jewel, she too would be afflicted by it.

After Kammy threw it at the wall (([roll=10] to see where it lands)), her wand was cursed. It would attempt to suck out her blood the next she time moves. If it manages to take some, it would not stop until Kammy lets it go (which will be hard to do, because of the fact that there will be a spike in her hand, allowing the wand to drain the blood.


((1: Lands on the altar.
2: Lands near the door.
3: Lands near Kammy
4: Lands near Bowser
5: Lands near Kamek
6: Lands near Kooparia
7: Lands on Kammy
8 Lands on Bowser
9: Lands on Kamek
10: Lands on Kooparia))
Actions
Dice Used: 10 Roll Results: 9.
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Kamek Koopa
Aran Ryan
Vampire


Joined: 16 May 2007
Posts: 17259

HP: 95 MP: 2 Lives: 3



PostPosted: Sun Jul 27, 2008 12:55 pm   Reply with quote

Due to the gem hitting Kamek, he would wake up in four posts. But, he will get affected by another curse.
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Ammu-Nation!    
Medikoopa
Vampire


Joined: 08 Sep 2007
Posts: 29252

HP: 100 MP: 1 Lives: 3



PostPosted: Sun Jul 27, 2008 1:11 pm   Reply with quote

((5: Mental Disruption))

From where Kamek lay and 10 feet all around him (and therefore, everyone in the room), a wave of confusion pulsed out.

Everyone in the room was confused for the next two posts.

Kammy, meanwhile, received a sharp pain in her hand. Her wand began to suck out her blood...

Kooparia stumbled around...

Baby Bowser was still unconscious.
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Kamek Koopa
Aran Ryan
Vampire


Joined: 16 May 2007
Posts: 17259

HP: 95 MP: 2 Lives: 3



PostPosted: Sun Jul 27, 2008 1:12 pm   Reply with quote

Kamek was still out of it. Just two posts left.
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Ammu-Nation!    
Medikoopa
Vampire


Joined: 08 Sep 2007
Posts: 29252

HP: 100 MP: 1 Lives: 3



PostPosted: Sun Jul 27, 2008 1:15 pm   Reply with quote

Kammy had already lost 25% of her blood, thanks to her wand. She began to snap out of her daze, and to her surprise she felt woozy... And her palm was itching like crazy.


Kooparia tripped over Kamek and landed on the jewel just before she too snapped out of her daze.
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Kamek Koopa
Aran Ryan
Vampire


Joined: 16 May 2007
Posts: 17259

HP: 95 MP: 2 Lives: 3



PostPosted: Sun Jul 27, 2008 1:20 pm   Reply with quote

Kamek woke up and found Kooparia on top of him.

"Hey! Get off of me!"

He casted a push spell on Kooparia to shove her off of him. The gem rolled off of him and landed on the ground. He quickly stood up and looked at Kammy.

"This is messed up. Sis... I felt like I was dead once I touched the gem..."
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Ammu-Nation!    
Medikoopa
Vampire


Joined: 08 Sep 2007
Posts: 29252

HP: 100 MP: 1 Lives: 3



PostPosted: Sun Jul 27, 2008 1:28 pm   Reply with quote

Kammy was alarmed by the realization that her wand was sucking out her blood!

She yelped and tried to let go of it, but the spike was stuck in her hand. The attempts to release it, combined with the extreme lack of blood, made her dizzy and collapse.



Kooapria, meanwhile was very unlucky. She received three curses, like Baby Bowser. She has Mindwipe, Unholy, and Flesh-to-Stone.

Simply put, Mindwipe erased some of her memories, causing her to also lose whatever skills she acquired over that time. Unholy cursed her wand to become afflicted with evil and whenever she used it, it would cause problems with her magic. Flesh-to-stone, obviously, turns her into a statue. She's unable to move or think. If the Kooparia statue is broken or damaged, if she is ever returned to normal, she will have similar damage or deformities.
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