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Ohh, THAT makes sense! Tyler Vampire
Joined: 18 Apr 2007 Posts: 11410
HP: 95 MP: 2 Lives: 4
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Posted: Fri Sep 12, 2008 4:24 pm
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I couldn't find the old topic, so...
Here's mine:
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This is a level I've been thinking of. It has three parts, and I'll try to fit them all into one level. If I can't, I'll just make 'em seperate levels in a set.
Part One: The Jungle You spawn just beneath a tree canopy in a dense jungle. The first section will contain plenty of vine swinging and physics-based puzzles, such as pulling a sponge ball (attached to a string of elastic) very far back, then releasing the analog stick so you'll be slung back. Let go of R1 and jump at the right time, and you'll do a long jump over a pit.
As you progress, invisible triggers will cause boulders made of cardboard to fall from the sky. It's hard to be squished by them, but they can often mess up your vine swings or jumps. Deeper in the jungle, they will be on fire. Finally, grab onto a bell and you'll be pulled high into the air, over the top of a mountain...
Part Two: The Descent You're very high in the air. Be careful-- on the right is a pit of lava. There's a glass slope with bubbles on it, but be careful- because if you don't, you'll end up sliding right into a pit of fire.
Instead, grab the rocks that are clogging up the mountain's entrance and toss them out of the way. Once inside, you'll find a strange contraption with a styrofoam ball attached to a rope. Once you grab the styrofoam, the contraption will move downward (there is horrible gas attached to the bottom of the machine, so don't let go!). Swing left and right to collect fluff and avoid danger.
Once you're at the bottom of the cave, it will get very dark. Go right, and you'll find a light attached to the ceiling. This light is connected to a rail via a string, so you can grab it and pull on it to move it through the cave with you. It's a good idea, considering you'll be in danger of enemies and lava.
Part Three: The Escape The cave will light up again, and you'll find a chamber with a single button. Prepare yourself- once you press this, the volcano will erupt! A trapdoor will open, and many rocks will fly upward, knocking you around. Make sure to grab onto one and hold on for the ride! After escaping the volcano, proceed right to find the finish near an ice cream stand- a nice reward for such a hot trip! |
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Ohh, THAT makes sense! Tyler Vampire
Joined: 18 Apr 2007 Posts: 11410
HP: 95 MP: 2 Lives: 4
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Posted: Sat Sep 13, 2008 8:04 pm
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Damn it, you guys fail. Stop hyping shitty games >:o
Bump. |
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TooManyToasters Paper_Waluigi
Joined: 20 May 2007 Posts: 10343
HP: 100 MP: 10 Lives: 1
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Posted: Sat Sep 13, 2008 9:42 pm
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I dunno if I'm ever getting this game, but I'll probably just make some themeless levels with stock objects until I get the hang of the way the game plays and I can actually design a good level. |
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Ohh, THAT makes sense! Tyler Vampire
Joined: 18 Apr 2007 Posts: 11410
HP: 95 MP: 2 Lives: 4
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Posted: Sat Sep 13, 2008 9:56 pm
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They've designed the story mode so that you learn how to build and play at the same time. |
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oar Super Maiq the Liar
Joined: 23 May 2007 Posts: 17919
HP: 100 MP: 10 Lives: 0
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Posted: Sat Sep 13, 2008 10:00 pm
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M'aiq is totally making Dive Rock, and an Adoring Dummy thing that contantly respawns up there for your slapping pleasure. |
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Ocelot Twytch
Joined: 12 Oct 2007 Posts: 14225
HP: 100 MP: 1 Lives: 0
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Posted: Sun Sep 14, 2008 1:27 am
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Once I get this, I am remaking Metal Gear Solid. Every area, boss, and challenge. |
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Ohh, THAT makes sense! Tyler Vampire
Joined: 18 Apr 2007 Posts: 11410
HP: 95 MP: 2 Lives: 4
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Posted: Sun Sep 14, 2008 1:35 am
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| Ocelot wrote: | | Once I get this, I am remaking Metal Gear Solid. Every area, boss, and challenge. | Seriously? Wow. That's a big task you're tackling there... |
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See? Popple
Joined: 30 Apr 2007 Posts: 14001
HP: 99 MP: 8 Lives: 10
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Posted: Sun Sep 14, 2008 2:08 am
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I'm waiting to see if you can make any kind of competitive modes.
God, this game would be perfect if it did.
Even a racing mode would be enough. |
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Yoshio Yoshio
Joined: 28 Nov 2007 Posts: 3589
HP: 100 MP: 0 Lives: 0
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Posted: Sun Sep 14, 2008 3:06 am
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this game sounds totally awesome
I still into the old RPG maker for the PS1 so I'd probably do nothing but play this game If I ever got it |
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RULE ONE OF FIGHT CLUB Steve
Joined: 21 Sep 2007 Posts: 11460
HP: 100 MP: 0 Lives: 0
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Posted: Sun Sep 14, 2008 6:06 am
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I'd make a REALLY big cliff. Then I'd toss 50 cowboys off it.  |
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hai Spiny
Joined: 05 Jan 2008 Posts: 27193
HP: 100 MP: 6 Lives: 1
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Posted: Sun Sep 14, 2008 7:30 am
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| Popple wrote: | I'm waiting to see if you can make any kind of competitive modes.
God, this game would be perfect if it did.
Even a racing mode would be enough. |
If you can imagine it, you can most likely do it. Considering there's an ability to make moving vehicles, I'd say hell yeah you can. |
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Medikoopa Vampire
Joined: 08 Sep 2007 Posts: 29252
HP: 100 MP: 1 Lives: 3
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Posted: Sun Sep 14, 2008 8:06 am
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I'll probably make Dark Land! an area from Hyrule maybe Green Hill Zone I'm not sure right now. |
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The Axolotl Sympathist Geno Werewolf
Joined: 26 Jul 2007 Posts: 8754
HP: 100 MP: 4 Lives: 1
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Posted: Sun Sep 14, 2008 8:43 am
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I'm gonna make levels based on my comic book series. My friend, however, wants to make a penis level. |
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TooManyToasters Paper_Waluigi
Joined: 20 May 2007 Posts: 10343
HP: 100 MP: 10 Lives: 1
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Posted: Sun Sep 14, 2008 9:20 am
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| Geno wrote: | | My friend, however, wants to make a penis level. |
I tried making a labyrinth of penises in N+ a while ago. I could do it again in LBP. |
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The Axolotl Sympathist Geno Werewolf
Joined: 26 Jul 2007 Posts: 8754
HP: 100 MP: 4 Lives: 1
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Posted: Sun Sep 14, 2008 9:29 am
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| TooManyToasters wrote: | | Geno wrote: | | My friend, however, wants to make a penis level. |
I tried making a labyrinth of penises in N+ a while ago. I could do it again in LBP. | Please do. Penis levels are funny.  |
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