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The Geode Knight-Redux
 
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hai
Spiny



Joined: 05 Jan 2008
Posts: 27193

HP: 100 MP: 6 Lives: 1



PostPosted: Sun Mar 08, 2009 4:29 pm   Reply with quote


I decided to change the design abit. The wings are stowed away in this picture.
I added a cover for the eyes, and changed the feet and gauntlets abit.
The Geode Blade has also gotten abit of a design change, and is now inscribed with rune-like symbols when held, allowing control over all six elements.

I was partly inspired by Excalibur Sonic's design from Sonic and the Black Knight
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Gemstone Goods    
Crappiest Animator ever.
Chaos-Stev-0



Joined: 17 Jun 2008
Posts: 5728

HP: 100 MP: 0 Lives: 10



PostPosted: Sun Mar 08, 2009 6:24 pm   Reply with quote

Holy freakin' crap! It's epic man! Sure it could use some soft shadin', and maybe some shine...

But other than that, it is awesome.
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Shop of Stev-0    
Bartz Klauser
BAMFing ARCHER
Werewolf


Joined: 27 Sep 2007
Posts: 7637

HP: 100 MP: 5 Lives: 4



PostPosted: Sun Mar 08, 2009 7:40 pm   Reply with quote

Pretty good, there. The blade actually reminds me of something called the Heathen's Blade, which I drew a while back. Mostly 'cause of the gauntlet(which was attached to a chain for my HB), the spikes on the sword, and the various symbols on your blade(On mine, the symbols were actually hollwed out).
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The Town of Lix    
TooManyToasters
Paper_Waluigi



Joined: 20 May 2007
Posts: 10343

HP: 100 MP: 10 Lives: 1



PostPosted: Sun Mar 08, 2009 9:59 pm   Reply with quote

Needs more shading. You're probably sick of hearing that, but it really does. His helmet shouldn't be all one tone; it's made of metal, it's shiny. Just for starters, try making a couple shades for each color, establish a light source (say, the upper-left corner) and make the shades lighter when they're closer to the light source. The more shades you have, the better it'll look. ФֻФ
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asdf    
Bartz Klauser
BAMFing ARCHER
Werewolf


Joined: 27 Sep 2007
Posts: 7637

HP: 100 MP: 5 Lives: 4



PostPosted: Sun Mar 08, 2009 10:10 pm   Reply with quote

The best way for shading is actually to curved lines in the direction of the light. I do this with a number of weaponry that I draw, and it makes a nice, clean shading along the blade, where the edge facing the light source it brightest, and darker as you move backwards. For some areas, like the part between the visor and the head, you'll want to turn it close to black. I'd also recommend giving the eyes some shade, as well, as opposed to making it one colour. This, overall, should give him a more knight-like appearance.

As well, I'd say the hilt is actually a bit too long in proportion to the sword, almost long enough to act as an edge of it's own. I'd recommend shortening it down, as well, and making the runes on the blade more...intricate, as well. Other than that, it has quite some potential.
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The Town of Lix    
hai
Spiny



Joined: 05 Jan 2008
Posts: 27193

HP: 100 MP: 6 Lives: 1



PostPosted: Mon Mar 09, 2009 8:06 am   Reply with quote

It's a two handed sword, he's just resting the edge on the ground. The suit does increase strength, but not to the point of Ike-like proportions unless they could do that normally(Holding a two handed sword with one hand.)
As for the lack of shading and the simplistic engravings, I make some pictures more or less to log a concept before I forget about it, as opposed to when i'm actually trying to make a picture look good.
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Gemstone Goods    
~A color is just a color~
Frozenwinters



Joined: 30 Aug 2007
Posts: 25292

HP: 1 MP: 0 Lives: 4



PostPosted: Mon Mar 09, 2009 9:27 am   Reply with quote

Aside from the shading, the drawing is pretty epid der. The helmet pwns.
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The Carmadox Party    
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