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oar Super Maiq the Liar
Joined: 23 May 2007 Posts: 17919
HP: 100 MP: 10 Lives: 0
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Posted: Wed May 13, 2009 9:11 pm
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Spiny wrote: | I like how the maps are slowly getting more sinister, and tapping into the actual hint of plot this game was given. |
You mean Spytech, right? |
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hai Spiny
Joined: 05 Jan 2008 Posts: 27193
HP: 100 MP: 6 Lives: 1
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Posted: Wed May 13, 2009 10:26 pm
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Maiq the Liar wrote: | Spiny wrote: | I like how the maps are slowly getting more sinister, and tapping into the actual hint of plot this game was given. |
You mean Spytech, right? |
I mean in general them working for organizations that run the world. |
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Eh, wot Super Slim Vampire
Joined: 16 Jul 2007 Posts: 5041
HP: 20 MP: 1 Lives: 0
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Posted: Wed May 13, 2009 10:43 pm
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Pipeline looks smexy. |
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Token Nazi? Zelnor
Joined: 01 Jul 2007 Posts: 6425
HP: 10 MP: 7 Lives: 1
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Posted: Thu May 14, 2009 1:17 am
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I just love getting more shit to have fun with. Took them nine years, and it seems to be worth every single one.
Double cart racing sounds really, really frantic.
I'd probably run to near the end of the track, build an engy base, and hope nobody destroys it. :/ |
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I TROL U Mantis15
Joined: 30 Apr 2007 Posts: 7743
HP: 100 MP: 3 Lives: 0
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Posted: Thu May 14, 2009 8:38 am
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HYPER MYSTERIOUS SHADONIC wrote: | valve give us meat the pyro plx | Fix'd |
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Simsmagic Aggrieved Vampire
Joined: 13 Jun 2007 Posts: 10482
HP: 28 MP: 1 Lives: 0
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TooManyToasters Paper_Waluigi
Joined: 20 May 2007 Posts: 10343
HP: 100 MP: 10 Lives: 1
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Posted: Fri May 15, 2009 4:10 pm
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Well played. ФֻФ |
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darkzero Rusty Shackleford Vampire
Joined: 12 Jun 2007 Posts: 16661
HP: 1 MP: 2 Lives: 0
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Posted: Fri May 15, 2009 4:12 pm
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Apparently, It's both the sniper and spy update. °Д° ◉_◉ ʘﮯʘ |
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Not really Kamek
Joined: 26 Sep 2007 Posts: 645
HP: 15 MP: 9 Lives: 0
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Posted: Fri May 15, 2009 4:28 pm
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Understandable, otherwise we'd see a LOT of snipers. I hope this means the engie and the demoman get their updates at the same time too. |
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jacking off Small Sammer Guy
Joined: 13 May 2007 Posts: 12146
HP: 10 MP: 2 Lives: 0
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Posted: Fri May 15, 2009 5:56 pm
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The cloak thing looks helpful. I've always wanted to recharge the cloak while staying invisible. |
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See? Popple
Joined: 30 Apr 2007 Posts: 14001
HP: 99 MP: 8 Lives: 10
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Posted: Sat May 16, 2009 2:49 am
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Both of the new Spy watches are pimp.
Especially the fake death one, I loved that in TFC. |
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Token Nazi? Zelnor
Joined: 01 Jul 2007 Posts: 6425
HP: 10 MP: 7 Lives: 1
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Posted: Sat May 16, 2009 3:05 am
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Yeah... I hope that this one also fauxes the kill list. Usually you can see if you really got someone by their name appearing on the list up there.
If they don't so it it's too obvious, but if they do...
Hm, maybe there could be a subtle hint. Reversed weapon icons or something to indicate it's fake. |
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TooManyToasters Paper_Waluigi
Joined: 20 May 2007 Posts: 10343
HP: 100 MP: 10 Lives: 1
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Posted: Sat May 16, 2009 7:08 am
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Zelnor wrote: | Hm, maybe there could be a subtle hint. Reversed weapon icons or something to indicate it's fake. |
If there's a way to tell, people will catch on and it'll be common knowledge. People will already know now to keep searching if you "kill" a spy. It needs to rely entirely on the player's judgement or it won't work. ФֻФ |
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See? Popple
Joined: 30 Apr 2007 Posts: 14001
HP: 99 MP: 8 Lives: 10
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Posted: Sat May 16, 2009 4:21 pm
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TooManyToasters wrote: | Zelnor wrote: | Hm, maybe there could be a subtle hint. Reversed weapon icons or something to indicate it's fake. |
If there's a way to tell, people will catch on and it'll be common knowledge. People will already know now to keep searching if you "kill" a spy. It needs to rely entirely on the player's judgement or it won't work. ФֻФ |
Or you know.
The fact the guy went down with one hit. |
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Token Nazi? Zelnor
Joined: 01 Jul 2007 Posts: 6425
HP: 10 MP: 7 Lives: 1
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Posted: Mon May 18, 2009 1:20 am
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Doc Louis wrote: | TooManyToasters wrote: | Zelnor wrote: | Hm, maybe there could be a subtle hint. Reversed weapon icons or something to indicate it's fake. |
If there's a way to tell, people will catch on and it'll be common knowledge. People will already know now to keep searching if you "kill" a spy. It needs to rely entirely on the player's judgement or it won't work. ФֻФ |
Or you know.
The fact the guy went down with one hit. |
Spies are similiar to the scouts a Glass Cannon - really powerful if you know how to play them, but also the weakest in terms of HP. They usually get shot at already whilst sneaking behind enemy lines, and I don't think it's unrealistic to have the luck to stab one down.
It would be epic if the clone corpse started looking lulzworthily bad after a while.
EDIT: judging by the "Meet the Spy" video, I'm willing to bet that a slide able Sapper will come soon. |
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