Author |
Message |
Bachzesutri Sesshoumaru
Joined: 14 Aug 2008 Posts: 375
HP: 20 MP: 10 Lives: 0
|
Posted: Thu Jun 04, 2009 6:56 pm
|
|
|
I see what Nintendo is trying to do. They want to create a seemingly difference in gameplay by updation in the Mario world. I am sooooo going to have a hard time playing this by myself. By the way, note this:
4-player co-op adventure? All at the same time? Obstacles at every turn? Helping your partners?
Doesn't this reminds you of another game? |
|
Back to top |
|
|
Ohh, THAT makes sense! Tyler Vampire
Joined: 18 Apr 2007 Posts: 11410
HP: 95 MP: 2 Lives: 4
|
Posted: Thu Jun 04, 2009 7:02 pm
|
|
|
Offscreen death clock? Camera zooms out when players move out?
Basically, Miyamato was shit out of ideas for what to do for co-op platformer gameplay until he saw LBP, methinks. |
|
Back to top |
|
|
ChaosStar Super Scourge Vampire
Joined: 15 Oct 2007 Posts: 1156
HP: 100 MP: 9 Lives: 0
|
Posted: Thu Jun 04, 2009 8:17 pm
|
|
|
Nah, doesn't look too good yet. It's too similiar to the DS version, and the 4-player co-op will mess p. They should've kept it 2-P co-op and without any competition inbetween the players. Still getting it though! |
|
Back to top |
|
|
darkzero Rusty Shackleford Vampire
Joined: 12 Jun 2007 Posts: 16661
HP: 1 MP: 2 Lives: 0
|
Posted: Thu Jun 04, 2009 8:19 pm
|
|
|
Tyler wrote: | Offscreen death clock? Camera zooms out when players move out?
Basically, Miyamato was shit out of ideas for what to do for co-op platformer gameplay until he saw LBP, methinks. | wtf are you talking about.
There are a lot more games that have or had those things. °Д° ◉_◉ ʘﮯʘ |
|
Back to top |
|
|
Ohh, THAT makes sense! Tyler Vampire
Joined: 18 Apr 2007 Posts: 11410
HP: 95 MP: 2 Lives: 4
|
Posted: Thu Jun 04, 2009 8:33 pm
|
|
|
in a 4-player co-op platformer? you don't see many of those.
What's worse is that Miyamato talked about the same "coopitition" thing that Alex Evans did. |
|
Back to top |
|
|
ERECTIN' A DICK Miku Hatsune Vampire
Joined: 05 Jun 2007 Posts: 13497
HP: 5 MP: 4 Lives: 0
|
Posted: Thu Jun 04, 2009 8:42 pm
|
|
|
Tyler wrote: | Offscreen death clock? Camera zooms out when players move out?
Basically, Miyamato was shit out of ideas for what to do for co-op platformer gameplay until he saw LBP, methinks. | Because, you know, LBP did everything first. |
|
Back to top |
|
|
Ohh, THAT makes sense! Tyler Vampire
Joined: 18 Apr 2007 Posts: 11410
HP: 95 MP: 2 Lives: 4
|
Posted: Thu Jun 04, 2009 8:43 pm
|
|
|
They hit co-op platforming on the head pretty well.
Miyamato said he always tried to get a co-op element somewhere in his games but he just couldn't figure out a good way.
AND ALL OF A SUDDEN |
|
Back to top |
|
|
darkzero Rusty Shackleford Vampire
Joined: 12 Jun 2007 Posts: 16661
HP: 1 MP: 2 Lives: 0
|
Posted: Thu Jun 04, 2009 8:48 pm
|
|
|
Tyler wrote: | in a 4-player co-op platformer? you don't see many of those.
What's worse is that Miyamato talked about the same "coopitition" thing that Alex Evans did. | Legend of Zelda Four Swords had the same thing.
and that came out 5 years ago. °Д° ◉_◉ ʘﮯʘ |
|
Back to top |
|
|
ERECTIN' A DICK Miku Hatsune Vampire
Joined: 05 Jun 2007 Posts: 13497
HP: 5 MP: 4 Lives: 0
|
Posted: Thu Jun 04, 2009 8:53 pm
|
|
|
Tyler wrote: | They hit co-op platforming on the head pretty well.
Miyamato said he always tried to get a co-op element somewhere in his games but he just couldn't figure out a good way.
AND ALL OF A SUDDEN | Because all of a sudden is a two years. :/ |
|
Back to top |
|
|
Ohh, THAT makes sense! Tyler Vampire
Joined: 18 Apr 2007 Posts: 11410
HP: 95 MP: 2 Lives: 4
|
Posted: Thu Jun 04, 2009 9:04 pm
|
|
|
You mean about 6-8 months. |
|
Back to top |
|
|
oar Super Maiq the Liar
Joined: 23 May 2007 Posts: 17919
HP: 100 MP: 10 Lives: 0
|
Posted: Thu Jun 04, 2009 9:40 pm
|
|
|
Good thing this doesn't have online. When you think about it, it would be like playing LBP 4 player online. Only it won't get patched. Ever.
Because Nintendo doesn't believe in it. |
|
Back to top |
|
|
Ohh, THAT makes sense! Tyler Vampire
Joined: 18 Apr 2007 Posts: 11410
HP: 95 MP: 2 Lives: 4
|
Posted: Thu Jun 04, 2009 9:47 pm
|
|
|
Is the Wii even capable of game-specific patches/DLC/updates/expansion packs at all? |
|
Back to top |
|
|
darkzero Rusty Shackleford Vampire
Joined: 12 Jun 2007 Posts: 16661
HP: 1 MP: 2 Lives: 0
|
Posted: Thu Jun 04, 2009 9:57 pm
|
|
|
Tyler wrote: | Is the Wii even capable of game-specific patches/DLC/updates/expansion packs at all? | GH:WT has DLC.
Some Wiiware games have DLC.
Other than that, I'm not sure. °Д° ◉_◉ ʘﮯʘ |
|
Back to top |
|
|
Chief Sits On Ass Rocky.
Joined: 12 Dec 2007 Posts: 322
HP: 100 MP: 10 Lives: 0
|
Posted: Sun Jun 07, 2009 11:20 pm
|
|
|
Go Playstation, Nintendo used to be good but now all they do is make another multi-player party game for the Wii. PS3 now caters for the gamers. Xbox 360, is better than Wii, but still meh. Dosen't offer as much as my good ol' PS3 offers. And yes I own a Wii. When will they make Paper Mario 4? |
|
Back to top |
|
|
LIL BLUE VS. BIG BLUE Crappy Blue Luigi Vampire
Joined: 11 May 2007 Posts: 10439
HP: 95 MP: 7 Lives: 2
|
Posted: Sun Jun 07, 2009 11:25 pm
|
|
|
Rocky. wrote: | Go Playstation, Nintendo used to be good but now all they do is make another multi-player party game for the Wii. PS3 now caters for the gamers. Xbox 360, is better than Wii, but still meh. Dosen't offer as much as my good ol' PS3 offers. And yes I own a Wii. When will they make Paper Mario 4? |
NSMB Wii isn't a party game.
It's a platformer. |
|
Back to top |
|
|
|