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Help me refine my Pokιmon's movesets
 
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Fat Tuper
lovegod703



Joined: 06 May 2008
Posts: 5515

HP: 10 MP: 6 Lives: 0



PostPosted: Thu Jun 11, 2009 1:29 pm   Reply with quote

Here's what I've got so far:

Tyranitar
ThunderPunch
Rock Slide
Crunch
Earthquake

Snorlax
Fire Punch
Sleep Talk
Return
Rest

Dragonite
Giga Impact
Dragon Rush
Focus Blast
Aqua Tail

Salamence
Stone Edge
Outrage
Fire Blast
Fly*

Metagross
Meteor Mash
Psychic
Rock Tomb
Hammer Arm

Garchomp
Dragon Claw
Earthquake
Swagger
Surf*

Key:
* = Not changing this. I need it for travel. I'll move it to another Pokιmon, but I'm not taking it out of the overall set of 24 moves.

———————————>awesome
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Milton Games    
Flavio Twitch Boobs
Super Hario



Joined: 18 Apr 2007
Posts: 14778

HP: 10 MP: 0 Lives: 0



PostPosted: Thu Jun 11, 2009 2:03 pm   Reply with quote

Fat Tuper wrote:
Here's what I've got so far:

Tyranitar
ThunderPunch (This could probably stay)
Rock Slide (This is good too)
Crunch (Only keep this if you're playing on Tyranitar's Attack)
Earthquake (This can stay)

Snorlax
Fire Punch (This can stay)
Sleep Talk (This is okay too, but...)
Return (...I'm not sure about this one, aren't there any more powerful Normal attacks you can teach Snorlax?)
Rest (As long as your Snorlax has good defense and a berry to wake it up from sleep, keep it)

Dragonite
Giga Impact (You might want to replace this with a better attack, but it's good for now)
Dragon Rush (This seems like a good attack, but the accuracy is kinda bad)
Focus Blast (You're better off with a physical fighting attack here, and since Focus Blast lowers Dragonite's already-lower special attack...)
Aqua Tail (Indifferent on this one)

Salamence
Stone Edge (The accuracy and low PP on this might screw you over at some point, but otherwise it's fine)
Outrage (As long as you can work around the confusion this attack causes, it's fine)
Fire Blast (As a quick counter to Ice it's fine, but I'd stick with Flamethrower since this one may miss)
Fly* (You really might want to consider getting rid of Fly, since it's an easily countered attack by a fast Pokemon with Protect or something)

Metagross
Meteor Mash (this attack is fine, but the 80% accuracy is something to be warned about)
Psychic (This one's okay too, but you're better off with a Physical attack for Metagross)
Rock Tomb (Unless you're using it to lower your opponent's speed, replace it with a more powerful Rock-type attack)
Hammer Arm (This is fine but the speed lowering might hinder Metagross with his already-low speed)

Garchomp
Dragon Claw (This is fine unless you want a more powerful physical Dragon attack)
Earthquake (This is perfect for Garchomp, don't change it)
Swagger (You may want to replace this with an attack that lowers the enemy's attack since Garchomp's defenses are kind of low compared to its attack)
Surf* (Again, if you're just traveling you don't need this, you can drag around an HM Slave pokemon with you when you travel since you have enough Pokemon to kill any wild Pokemon that comes your way, but if you really want Garchomp to have a Water-type attack teach it Waterfall since that's a physical attack and Garchomp has more Attack than Sp. Attack)

Key:
* = Not changing this. I need it for travel. I'll move it to another Pokιmon, but I'm not taking it out of the overall set of 24 moves.

———————————>:awesome:
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The Little Shop of Hario    
How deliciously sexual
Emil
Vampire


Joined: 26 Aug 2007
Posts: 1948

HP: 100 MP: 2 Lives: 0



PostPosted: Thu Jun 11, 2009 2:25 pm   Reply with quote

Fat Tuper wrote:
Here's what I've got so far:

Tyranitar
ThunderPunch (Keep this, unless you would rather have Pursuit to pick off Psychic types who will try and flee from you.)
Rock Slide (Stone Edge is the better choice in my opinion. The drop in Accuracy is worth the increase in power.)
Crunch (Good.)
Earthquake (Good, but you may want Aqua Tail instead.)

Snorlax
Fire Punch (Keep it.)
Sleep Talk (Not worth it. You will end up using Rest more than often. Put in Curse. An increase to his bad Defence and good Attack is worth it.)
Return (With max happiness, Return's power is 106. The strongest Normal attack without any repercussions. You may want Body Slam for a chance of Paralysis however.)
Rest (Either this or Selfdestruct. Your choice.

Dragonite
Giga Impact (No. This leaves you open. Someone will simply switch to a Fast Ice type, then Ice Beam or Ice Shard you. Use Superpower.)
Dragon Rush (Horrible. 75 Accuracy? No. Use Outrage instead.)
Focus Blast (Nah. Sure, it will get rid of Weavile, but just put in Flamethrower or Fire Blast instead.)
Aqua Tail (Put in Roost.)

Salamence
Stone Edge
Outrage
Fire Blast
Fly*

No problems here, but if you plan on battling online, get rid of Fly...

Metagross
Meteor Mash (Yes.)
Psychic (No. Zen Headbutt.)
Rock Tomb (No. Bullet Punch. Priority Move.)
Hammer Arm (No. Agility or Eathquake.)

Garchomp
Dragon Claw (Outrage.)
Earthquake (Yes.)
Swagger (Toxic.)
Surf*

Why are you using Garchomp... He's an Uber...

Key:
* = Not changing this. I need it for travel. I'll move it to another Pokιmon, but I'm not taking it out of the overall set of 24 moves.

———————————>awesome
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Green Para-Koopa's Shop    
Fat Tuper
lovegod703



Joined: 06 May 2008
Posts: 5515

HP: 10 MP: 6 Lives: 0



PostPosted: Thu Jun 11, 2009 2:50 pm   Reply with quote

Super Macho Man wrote:
Fat Tuper wrote:
Here's what I've got so far:

Tyranitar
ThunderPunch (This could probably stay) Cool
Rock Slide (This is good too) Alright
Crunch (Only keep this if you're playing on Tyranitar's Attack) I am
Earthquake (This can stay) Done

Snorlax
Fire Punch (This can stay) Alright
Sleep Talk (This is okay too, but...) Yeah, I might change it.
Return (...I'm not sure about this one, aren't there any more powerful Normal attacks you can teach Snorlax?) No.
Rest (As long as your Snorlax has good defense and a berry to wake it up from sleep, keep it) I have a Blue Flute I imported from Emerald, so I'm good on there.

Dragonite
Giga Impact (You might want to replace this with a better attack, but it's good for now) Yeah, maybe. It's the same thing as Hyper Beam, except it's a Physical attack, so if it's a choice just between the two, then Giga Impact is better.
Dragon Rush (This seems like a good attack, but the accuracy is kinda bad) Alright, I might change it.
Focus Blast (You're better off with a physical fighting attack here, and since Focus Blast lowers Dragonite's already-lower special attack...) Oh, I didn't know that. Thanks for the tip.
Aqua Tail (Indifferent on this one)

Salamence
Stone Edge (The accuracy and low PP on this might screw you over at some point, but otherwise it's fine) Ok, might switch to Rock Slide
Outrage (As long as you can work around the confusion this attack causes, it's fine) I can work around it. I have a Yellow Flute, too.
Fire Blast (As a quick counter to Ice it's fine, but I'd stick with Flamethrower since this one may miss) Ok.
Fly* (You really might want to consider getting rid of Fly, since it's an easily countered attack by a fast Pokemon with Protect or something) I know, but I need to for traveling when I'm training.

Metagross
Meteor Mash (this attack is fine, but the 80% accuracy is something to be warned about) I know.
Psychic (This one's okay too, but you're better off with a Physical attack for Metagross) Maybe. I don't see many good physical Psychic moves.
Rock Tomb (Unless you're using it to lower your opponent's speed, replace it with a more powerful Rock-type attack) Ok.
Hammer Arm (This is fine but the speed lowering might hinder Metagross with his already-low speed) Hm... I'll have to think about that one. I need something to trump Dark.

Garchomp
Dragon Claw (This is fine unless you want a more powerful physical Dragon attack) Well Dragon Rush lowers Sp. Attack, so I don't think I'm changing.
Earthquake (This is perfect for Garchomp, don't change it) Alright
Swagger (You may want to replace this with an attack that lowers the enemy's attack since Garchomp's defenses are kind of low compared to its attack) Ok. I'll look into it.
Surf* (Again, if you're just traveling you don't need this, you can drag around an HM Slave pokemon with you when you travel since you have enough Pokemon to kill any wild Pokemon that comes your way, but if you really want Garchomp to have a Water-type attack teach it Waterfall since that's a physical attack and Garchomp has more Attack than Sp. Attack) HM slaves don't work, because the team has 6 Pokιmon. BUT, I don't actually need Surf. I'll use Waterfall.

Key:
* = Not changing this. I need it for travel. I'll move it to another Pokιmon, but I'm not taking it out of the overall set of 24 moves.

———————————>awesome
———————————>awesome

Emil wrote:
Fat Tuper wrote:
Here's what I've got so far:

Tyranitar
ThunderPunch (Keep this, unless you would rather have Pursuit to pick off Psychic types who will try and flee from you.) I don't think I need to do that. If I get to the end of the other guy's party, which I probably will, then I don't think I need Pursuit.
Rock Slide (Stone Edge is the better choice in my opinion. The drop in Accuracy is worth the increase in power.) I don't think the PP drop is, though.
Crunch (Good.) Ok.
Earthquake (Good, but you may want Aqua Tail instead.) I don't think I need it.

Snorlax
Fire Punch (Keep it.) K
Sleep Talk (Not worth it. You will end up using Rest more than often. Put in Curse. An increase to his bad Defence and good Attack is worth it.) Alright. Plus, I have a Blue Flute, so...
Return (With max happiness, Return's power is 106. The strongest Normal attack without any repercussions. You may want Body Slam for a chance of Paralysis however.) Ok.
Rest (Either this or Selfdestruct. Your choice. This.

Dragonite
Giga Impact (No. This leaves you open. Someone will simply switch to a Fast Ice type, then Ice Beam or Ice Shard you. Use Superpower.) Ok, done.
Dragon Rush (Horrible. 75 Accuracy? No. Use Outrage instead.) Ok.
Focus Blast (Nah. Sure, it will get rid of Weavile, but just put in Flamethrower or Fire Blast instead.) Alright.
Aqua Tail (Put in Roost.) I need to switch it to Surf. I realized I was wrong about what I said before, about not needing surf. I need it for training.

Salamence
Stone Edge
Outrage
Fire Blast
Fly*

No problems here, but if you plan on battling online, get rid of Fly... I do plan on it, but I need Fly. It's alright, imo.

Metagross
Meteor Mash (Yes.)
Psychic (No. Zen Headbutt.) Ok.
Rock Tomb (No. Bullet Punch. Priority Move.) Ok.
Hammer Arm (No. Agility or Eathquake.) I need a move that can trump Dark types.

Garchomp
Dragon Claw (Outrage.) Are you sure? I think that stat boosts for Physical attacks make up for the confusion and power.
Earthquake (Yes.)
Swagger (Toxic.) Ok.
Surf*

Why are you using Garchomp... He's an Uber...

Key:
* = Not changing this. I need it for travel. I'll move it to another Pokιmon, but I'm not taking it out of the overall set of 24 moves.

———————————>awesome


Here's the revised one:

Tyranitar
ThunderPunch
Rock Slide
Crunch
Earthquake

Snorlax
Fire Punch
Body Slam
Curse
Rest

Dragonite
Superpower
Outrage
Flamethrower
Aqua Tail

Salamence
Rock Slide
Dragon Claw
Flamethrower
Fly

Metagross
Meteor Mash
Zen Headbutt
Bullet Punch
Hammer Arm

Garchomp
Dragon Claw
Earthquake
Sludge Bomb
Draco Meteor

Any suggestions for this one?

———————————>awesome
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Milton Games    
jacking off
Small Sammer Guy



Joined: 13 May 2007
Posts: 12146

HP: 10 MP: 2 Lives: 0



PostPosted: Thu Jun 11, 2009 4:57 pm   Reply with quote

Fat Tuper wrote:
Here's the revised one:

Tyranitar
ThunderPunch ok
Rock Slide ok
Crunch this is fine, or you can have pursuit for fleeing psychic types.
Earthquake ok

Snorlax
Fire Punch fine I guess, although I prefer selfdestruct for last resort
Body Slam its okay
Curse ok
Rest fine

Dragonite
Superpower yuck i hate this move, but its fine
Outrage FYI if you plan to battle other people around the world, the flutes won't help you there. use a lum/leppa berry instead.
Flamethrower ok, but its a sp. attack. i prefer Dragon Dance over this, to bring up Dragonite's speed and its already high attack.
Aqua Tail ok

Salamence
Rock Slide you already have a Tyranitar w/ Rock Slide...
Dragon Claw fine
Flamethrower fine
Fly HM slaves work if your focusing on training 4-5 pokemon at once. its too hard to train 6 pokemon at once anyway.

Metagross
Meteor Mash ok
Zen Headbutt better
Bullet Punch really I prefer Agility over one of these two, preferbably this move. You should bring up Gross's speed to make it a fine sweeper.
Hammer Arm read above. you need a dark type counter? 1. the chance to meet a dark type is rare 2. Metagross is a sweeper. super effective hits won't matter if your a sweeper. you'll very likely kill a dark type with a nasty Meteor Mash. keep one and lose one for Agility.

Garchomp
Dragon Claw fine
Earthquake fine
Sludge Bomb fine i guess
Draco Meteor you don't need 2 dragon moves IMO...you should have Dragon Dance.

Any suggestions for this one?


I still hate the fact that half of your team is all weak to ice, one of the deadliest and most common type/attack you'll face in battle.
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Baby Shop    
Fat Tuper
lovegod703



Joined: 06 May 2008
Posts: 5515

HP: 10 MP: 6 Lives: 0



PostPosted: Thu Jun 11, 2009 5:00 pm   Reply with quote

Nevermind, I'm all set. I changed up some of the moves.

———————————>awesome
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Milton Games    
How deliciously sexual
Emil
Vampire


Joined: 26 Aug 2007
Posts: 1948

HP: 100 MP: 2 Lives: 0



PostPosted: Fri Jun 12, 2009 3:37 pm   Reply with quote

Alright, that's pretty good. The only problem I have is that Garchomp's Special Attack is slightly low. I think Toxic might be better than Sludge Bomb, but it's your choice.

Also, a question. Are you just using this team for online battles, or are you using to you know... Play the game?
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Green Para-Koopa's Shop    
Fat Tuper
lovegod703



Joined: 06 May 2008
Posts: 5515

HP: 10 MP: 6 Lives: 0



PostPosted: Sat Jun 13, 2009 10:38 am   Reply with quote

Emil wrote:
Alright, that's pretty good. The only problem I have is that Garchomp's Special Attack is slightly low. I think Toxic might be better than Sludge Bomb, but it's your choice.

Also, a question. Are you just using this team for online battles, or are you using to you know... Play the game?
Yeah, it turns out it can't learn Sludge Bomb, so I'm going back to Toxic.

And who knows? I'm going to play online, yeah, but it's also just good to have a few different strong teams, and that's the big thing I'm going for.

———————————>awesome
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Milton Games    
How deliciously sexual
Emil
Vampire


Joined: 26 Aug 2007
Posts: 1948

HP: 100 MP: 2 Lives: 0



PostPosted: Sat Jun 13, 2009 5:54 pm   Reply with quote

Alright, just make sure you EV train them and give them good natures.
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Green Para-Koopa's Shop    
Fat Tuper
lovegod703



Joined: 06 May 2008
Posts: 5515

HP: 10 MP: 6 Lives: 0



PostPosted: Sat Jun 13, 2009 6:45 pm   Reply with quote

Emil wrote:
Alright, just make sure you EV train them and give them good natures.
Yep.

———————————>awesome
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Milton Games    
jacking off
Small Sammer Guy



Joined: 13 May 2007
Posts: 12146

HP: 10 MP: 2 Lives: 0



PostPosted: Sat Jun 13, 2009 9:06 pm   Reply with quote

Fat Tuper wrote:
And who knows? I'm going to play online, yeah


GOOD LUCK TRYING TO SURVIVE THE ICE
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Baby Shop    
Fat Tuper
lovegod703



Joined: 06 May 2008
Posts: 5515

HP: 10 MP: 6 Lives: 0



PostPosted: Sat Jun 13, 2009 9:12 pm   Reply with quote

Stupid Blonde wrote:
Fat Tuper wrote:
And who knows? I'm going to play online, yeah


GOOD LUCK TRYING TO SURVIVE THE ICE
THANK YOU

———————————>awesome
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Milton Games    
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