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Hyrule tornament
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Author Message
I see what you are doing.
Lord Vaati



Joined: 19 May 2007
Posts: 20393

HP: 99 MP: 10 Lives: 0



PostPosted: Mon May 28, 2007 8:43 pm   Reply with quote

OOC: this is not like the glitz pit this is a Martial Arts tornament meaning no ranging weapons and no ranging spells/attacks and for the final match it will be in the Dark World Arena(but is in the Dark World)
_________________The__Ranks______________
Current Champion: True Darkness

1. True Darkness
2. The Gear of War
3. Shadowmaster
4. Angel of Darkness
5. Rock Gobi
6. Dark Prophecy
7. Duh Daaaah(its a Chao that joined on 6/3/07)
________________________________________________________
Vaati: anyone can join anyone can have a team but if a solo person has to fight a team battle he may have help from Shadows morph ability to become the teammate they need(the teammate is just a clone and remains like that untill the match ends the entry fee is just 10 coin if you surive all rounds and defeat me(I will only use my normal/magic punches and kicks) you are counted as the winner
____________________________________________________
Vaati: I'll be needing someone trustworthy to choose the person who most likely won the match
_____________________________________________________
Vaati: heres some info on what I allow in this tornament
1. no time limit(everyone gets there chance even if they don't show up I'll PM the two who are going to fight)
2. there is no godmodding
3. the only magic I'll allow is the kind that effects you hands, feet, fins ect, which can only be used when ever needed(ex. Thunder Punch, Burnning Kick)
4. knock outs, ring outs, or throwing in the towel(surrendering) counts in a loss
5. you must roll a 6 sided die on here every time you post(this will tell if your attack hit its mark or if you missed ties count in canceled attacks no damage)

the Winner will be awarded the chance to use legendary Master Sword for the following week in the RPs and in you sig and will be given 100 coins 2nd prize winners still get the prize money but not the use of the Master Sword for the week


Last edited by Lord Vaati on Sun Jun 03, 2007 11:45 am; edited 12 times in total
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Dark World Shop of Magic    
Blue Eyes wins.
Captain Blue



Joined: 21 May 2007
Posts: 15314

HP: 95 MP: 10 Lives: 2



PostPosted: Mon May 28, 2007 8:50 pm   Reply with quote

I'm trustworthy Very Happy
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Player 2
Gear



Joined: 26 May 2007
Posts: 9109

HP: 100 MP: 0 Lives: 1



PostPosted: Mon May 28, 2007 8:52 pm   Reply with quote

Gear: I don't think I have the skills yet...

[ooc: well you said no magic but my rp char uses technology, would that still be allowed?]
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Koopa Kruiser Supply Shop    
I see what you are doing.
Lord Vaati



Joined: 19 May 2007
Posts: 20393

HP: 99 MP: 10 Lives: 0



PostPosted: Mon May 28, 2007 9:01 pm   Reply with quote

Captain Blue wrote:
I'm trustworthy Very Happy
Vaati: that solves that problem if you want to you can pay the 10 coin entry fee to be able to register to fight but you'll be in 2nd and will have a chance to fight me but after the last fighter joins(if this works out I might make a another tornament but will be for the top 5 and up)
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Dark World Shop of Magic    
Player 2
Gear



Joined: 26 May 2007
Posts: 9109

HP: 100 MP: 0 Lives: 1



PostPosted: Mon May 28, 2007 9:05 pm   Reply with quote

OOC: Another question, how would we use the dice to determine our attack?
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Koopa Kruiser Supply Shop    
Blue Eyes wins.
Captain Blue



Joined: 21 May 2007
Posts: 15314

HP: 95 MP: 10 Lives: 2



PostPosted: Mon May 28, 2007 9:05 pm   Reply with quote

Vaati wrote:
Captain Blue wrote:
I'm trustworthy Very Happy
Vaati: that solves that problem if you want to you can pay the 10 coin entry fee to be able to register to fight but you'll be in 2nd and will have a chance to fight me but after the last fighter joins(if this works out I might make a another tornament but will be for the top 5 and up)


Captain Blue is a swordsman, not a martial artist. And I'll be as fair as can be...even if bribed...
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I see what you are doing.
Lord Vaati



Joined: 19 May 2007
Posts: 20393

HP: 99 MP: 10 Lives: 0



PostPosted: Mon May 28, 2007 9:05 pm   Reply with quote

Gear wrote:
Gear: I don't think I have the skills yet...

[ooc: well you said no magic but my rp char uses technology, would that still be allowed?]
(as long as it is for hand to hand combat it is acceptable)
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Dark World Shop of Magic    
Player 2
Gear



Joined: 26 May 2007
Posts: 9109

HP: 100 MP: 0 Lives: 1



PostPosted: Mon May 28, 2007 9:08 pm   Reply with quote

OOC: ok well...

Gear: -puts gloves on- Ill join...
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Koopa Kruiser Supply Shop    
I see what you are doing.
Lord Vaati



Joined: 19 May 2007
Posts: 20393

HP: 99 MP: 10 Lives: 0



PostPosted: Mon May 28, 2007 9:09 pm   Reply with quote

Gear wrote:
OOC: Another question, how would we use the dice to determine our attack?
OOC: to answer that this is how to roll on the forums [roll=6]
Actions
Dice Used: 6 Roll Results: 1.
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Dark World Shop of Magic    
Player 2
Gear



Joined: 26 May 2007
Posts: 9109

HP: 100 MP: 0 Lives: 1



PostPosted: Mon May 28, 2007 9:19 pm   Reply with quote

Gear: Well see ya Darkness I gotta go get a drink -teleports to the juice bar-

Ooc: Thanks for the info, btw edit the list im in it now and I have payed the ten coins
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Koopa Kruiser Supply Shop    
I see what you are doing.
Lord Vaati



Joined: 19 May 2007
Posts: 20393

HP: 99 MP: 10 Lives: 0



PostPosted: Mon May 28, 2007 9:37 pm   Reply with quote

Gear wrote:
Gear: Well see ya Vaati I gotta go get a drink -teleports to the juice bar-

Ooc: Thanks for the info, btw edit the list im in it now and I have payed the ten coins
OOC: I had to correct mistake you made
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Dark World Shop of Magic    
Addicted to linebreaks
Plastic Mario
Vampire


Joined: 11 May 2007
Posts: 20799

HP: 94 MP: 5 Lives: 0



PostPosted: Mon May 28, 2007 11:57 pm   Reply with quote

All right, I'll register Shadowmaster.

Yes, the team name is Shadowmaster. 1 man team.
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Fiberglass World    
Current form: Normal
Marker Magikoopa
Vampire


Joined: 04 May 2007
Posts: 2261
HP: 38 MP: 6 Lives: 0



PostPosted: Tue May 29, 2007 12:30 am   Reply with quote

OOC: So if the person doesn't have legs or feet, they can't fight in this tournament? You SPECIESEST!!! You just want to keep cheep cheeps out don't you? The poor things can't help it if they only have fins. And what about goombas? They wouldn't be allowed to headbonk? Koopas wouldn't be allowed to shell dash? I thought martial arts tournaments were about using one's entire body as a weapon, not just punches and kicks.
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Shop #42    
I see what you are doing.
Lord Vaati



Joined: 19 May 2007
Posts: 20393

HP: 99 MP: 10 Lives: 0



PostPosted: Tue May 29, 2007 12:45 am   Reply with quote

Magikoopa #42 wrote:
OOC: So if the person doesn't have legs or feet, they can't fight in this tournament? You SPECIESEST!!! You just want to keep cheep cheeps out don't you? The poor things can't help it if they only have fins. And what about goombas? They wouldn't be allowed to headbonk? Koopas wouldn't be allowed to shell dash? I thought martial arts tournaments were about using one's entire body as a weapon, not just punches and kicks.
look again
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Dark World Shop of Magic    
Current form: Normal
Marker Magikoopa
Vampire


Joined: 04 May 2007
Posts: 2261
HP: 38 MP: 6 Lives: 0



PostPosted: Tue May 29, 2007 1:10 am   Reply with quote

*A punching bag falls from the sky.*

OOC: OK, so you changed a little about the description, but one of the rules still says that magic can only be used to affect the user's hands and feet. Cheep cheep have neither hands nor feet, and thus, they wouldn't be able to use any magic in your tournament. If a cheep cheep's fins get counted as its fists, then what would a goomba's head (for head bonking) be counted as? A koopa's shell? Are dry bones allowed to throw their bones at people? Can they take off their hand/foot and throw it at an opponent? During a team match, would a person be allowed to wield a team member as a weapon? Since we have one person who seems as though he's going to use a technological glove of some kind, is it allowable to use spiked guantlets (which may be considered as weapons)? What about clawed gloves? Can we just say that the combatants would just go in with nothing more than the shirts on their backs (or any other clothing that might be neccessary), and tell them that the only magic they are allowed to use is magic that targets their own bodies?
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Shop #42    
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