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Items with Elemental properties
 
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Smithy
Super Jetfire
Burning


Joined: 01 Jun 2007
Posts: 2784

HP: 100 MP: 3 Lives: 1



PostPosted: Tue Dec 04, 2007 7:59 pm   Reply with quote

I've been thinking about this here of late.

Persay you had an item that inflicted water, fire, wind, or earth, damage
and/or an item that could equipped to defend agianst this.

For example: Some one were to equip a Water sheild and fire item that does 20 damage. The sheild would cut the attack in half.

As so, if an equipped item that has properties that trump the attacking element, it wold cut the damage in half.
Likewise, If an equipped item has properties that are trumped by the attack element, 3/4 of the damage would be dealt (you're still defending)

What do you think about that?
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Shadow Kingdom
Spell Seal
Burning


Joined: 04 Aug 2007
Posts: 12201

HP: 80 MP: 0 Lives: 3



PostPosted: Tue Dec 04, 2007 8:00 pm   Reply with quote

Excellent idea! Searchlight used! +1 support points!
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DISGUISE KIT    
Yellow Magikoopa
Vampire


Joined: 19 May 2007
Posts: 21962

HP: 100 MP: 4 Lives: 0



PostPosted: Tue Dec 04, 2007 8:00 pm   Reply with quote

Meh. It could work, but I don't see it as absolutely necessary.
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Pipe Land Goods    
vdogam3r
kEvin



Joined: 30 Nov 2007
Posts: 3420

HP: 40 MP: 7 Lives: 0



PostPosted: Tue Dec 04, 2007 8:01 pm   Reply with quote

Cool idea!
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Epic'ly Random    
i am the sandwich
Vid Inferno
Vampire


Joined: 02 Sep 2007
Posts: 6863

HP: 73 MP: 0 Lives: 7



PostPosted: Tue Dec 04, 2007 8:01 pm   Reply with quote

Wow, a great idea! Elements have always played a role in almost every game, and the Paper Mario series is no exception. Agreed, this is one of the best ideas I've seen in a while.
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Anti-Francis Mart    
Smithy
Super Jetfire
Burning


Joined: 01 Jun 2007
Posts: 2784

HP: 100 MP: 3 Lives: 1



PostPosted: Wed Dec 05, 2007 8:30 am   Reply with quote

To make this a little more understandable

Water>Fire
Fire>wind
Wind>earth
earth>water

sorta working on that.
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