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~A color is just a color~ Frozenwinters
Joined: 30 Aug 2007 Posts: 25292
HP: 1 MP: 0 Lives: 4
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Posted: Fri Feb 01, 2008 1:32 am
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[vvv Creepy Mario's. Doesn't mean that's what I'm including though. D: vvv)
Feb. 1 Fri. 2008 The Bitlands
The basic Style
"The Bitlands" is the type of stage where you can enjoy the most basic of matches.
There is one small platform with three pass-through platforms. Despite its simplistic design, it will help you get used to your characters, and the special moves required in the game.
Like many other stages, this one under goes a few changes over time.
And so evening comes. The clouds look so thick, and fluffy.
And then comes the night. It looks like some of the stage is disappearing... I wonder what that's about.
It looks like we're back to the start. Man that purple block looks weird...
Last edited by Frozenwinters on Fri Feb 01, 2008 6:54 pm; edited 2 times in total |
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Yellow Magikoopa Vampire
Joined: 19 May 2007 Posts: 21962
HP: 100 MP: 4 Lives: 0
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Posted: Fri Feb 01, 2008 1:36 am
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I love this. |
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cool Lord Bob Vampire
Joined: 05 May 2007 Posts: 21056
HP: 61 MP: 8 Lives: 5
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Posted: Fri Feb 01, 2008 1:40 am
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"Man that purple block looks weird." HILARIOUS STATEMENT IS HILARIOUS. |
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Addicted to linebreaks Plastic Mario Vampire
Joined: 11 May 2007 Posts: 20799
HP: 94 MP: 5 Lives: 0
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Posted: Fri Feb 01, 2008 1:40 am
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But it isn't Feb. 1 yet where we live D:
Still, awsum. Looking forward to more. |
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Strawberry-san Celeste Dimentia
Joined: 03 Jul 2007 Posts: 11104
HP: 100 MP: 0 Lives: 3
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Posted: Fri Feb 01, 2008 1:41 am
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Oh! Very nice.
Does the stage perhaps flip once in a while? That'd be interesting, I think. =P |
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hai Spiny
Joined: 05 Jan 2008 Posts: 27193
HP: 100 MP: 6 Lives: 1
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Posted: Fri Feb 01, 2008 2:07 am
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What IS up with those blocks in The Bitlands anyway?The ones you see those Magikoopas near. |
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cool Lord Bob Vampire
Joined: 05 May 2007 Posts: 21056
HP: 61 MP: 8 Lives: 5
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Posted: Fri Feb 01, 2008 2:09 am
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Informer wrote: | What IS up with those blocks in The Bitlands anyway?The ones you see those Magikoopas near. |
Flip. THEY IS ACTION FIGUREZ! |
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hai Spiny
Joined: 05 Jan 2008 Posts: 27193
HP: 100 MP: 6 Lives: 1
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Posted: Fri Feb 01, 2008 2:28 am
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Lord Bob wrote: | Informer wrote: | What IS up with those blocks in The Bitlands anyway?The ones you see those Magikoopas near. |
Flip. THEY IS ACTION FIGUREZ! |
I knew that,but what the feck are they there for? |
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cool Lord Bob Vampire
Joined: 05 May 2007 Posts: 21056
HP: 61 MP: 8 Lives: 5
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Posted: Fri Feb 01, 2008 2:41 am
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Informer wrote: | Lord Bob wrote: | Informer wrote: | What IS up with those blocks in The Bitlands anyway?The ones you see those Magikoopas near. |
Flip. THEY IS ACTION FIGUREZ! |
I knew that,but what the feck are they there for? |
Raising the awesome levels of the area, of course! |
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hai Spiny
Joined: 05 Jan 2008 Posts: 27193
HP: 100 MP: 6 Lives: 1
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Posted: Fri Feb 01, 2008 3:10 am
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Lord Bob wrote: | Informer wrote: | Lord Bob wrote: | Informer wrote: | What IS up with those blocks in The Bitlands anyway?The ones you see those Magikoopas near. |
Flip. THEY IS ACTION FIGUREZ! |
I knew that,but what the feck are they there for? |
Raising the awesome levels of the area, of course! |
I'm asking you seriously what they are for. |
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Digi's official furry Lord Rattata
Joined: 01 May 2007 Posts: 8498
HP: 84 MP: 3 Lives: 1
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Posted: Fri Feb 01, 2008 4:03 am
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Nice.
Be careful, the yellow block likes the green block(green blocks are attached) a little too much. |
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Click here for 500 coins! Sho Minamimoto Burning Vampire
Joined: 04 Nov 2007 Posts: 1253
HP: 90 MP: 7 Lives: 0
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Posted: Fri Feb 01, 2008 5:42 am
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Idea just rolled into head... We could all on digibutter create sprites, stages and coding to make our own brawl game on digibutter that has stages and characters based on digibutter. And the story mode could be that some digibutterians decided to spam worlds (fourms) to cause the worlds to get uncontrollable and lock. Spam would be the enemies and the spammers as the bosses. The heros would have to travel through the topics to defeat the spam.
Good or Bad Idea? |
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lolz Shrowser
Joined: 16 Jul 2007 Posts: 8814
HP: 100 MP: 4 Lives: 0
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Posted: Fri Feb 01, 2008 10:06 am
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Timpani wrote: | Idea just rolled into head... We could all on digibutter create sprites, stages and coding to make our own brawl game on digibutter that has stages and characters based on digibutter. And the story mode could be that some digibutterians decided to spam worlds (fourms) to cause the worlds to get uncontrollable and lock. Spam would be the enemies and the spammers as the bosses. The heros would have to travel through the topics to defeat the spam.
Good or Bad Idea? |
Something like that, but it could be an arcade game with Multi-Man Brawl. Cookie'd! |
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Para
Joined: 19 Jun 2007 Posts: 7631
HP: 99 MP: 6 Lives: 1
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Posted: Fri Feb 01, 2008 10:10 pm
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Whoa, that's awesome. |
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? Block Fancy Wario
Joined: 18 Apr 2007 Posts: 13463
HP: 69 MP: 8 Lives: 1
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Posted: Sat Feb 02, 2008 12:02 am
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EPIC. |
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