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darkzero Rusty Shackleford Vampire
Joined: 12 Jun 2007 Posts: 16661
HP: 1 MP: 2 Lives: 0
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Better than yours Myst
Joined: 11 Jun 2007 Posts: 1076
HP: 20 MP: 4 Lives: 2
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Posted: Sun Mar 16, 2008 5:59 pm
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It's not a glitch, some moves render the user invulnerable while using them. |
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The Axolotl Sympathist Geno Werewolf
Joined: 26 Jul 2007 Posts: 8754
HP: 100 MP: 4 Lives: 1
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Posted: Sun Mar 16, 2008 6:06 pm
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...I don't get it. |
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Shadow Kingdom Spell Seal Burning
Joined: 04 Aug 2007 Posts: 12201
HP: 80 MP: 0 Lives: 3
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Posted: Sun Mar 16, 2008 6:10 pm
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Geno wrote: | ...I don't get it. | Critical Hit (Marth's FS) is supposed to be an instant kill. |
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The Axolotl Sympathist Geno Werewolf
Joined: 26 Jul 2007 Posts: 8754
HP: 100 MP: 4 Lives: 1
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Posted: Sun Mar 16, 2008 6:12 pm
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Shadow Kingdom wrote: | Geno wrote: | ...I don't get it. | Critical Hit (Marth's FS) is supposed to be an instant kill. | Right, but I didn't see why it DIDN'T kill in one hit. |
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Shadow Kingdom Spell Seal Burning
Joined: 04 Aug 2007 Posts: 12201
HP: 80 MP: 0 Lives: 3
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Posted: Sun Mar 16, 2008 6:16 pm
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Geno wrote: | Shadow Kingdom wrote: | Geno wrote: | ...I don't get it. | Critical Hit (Marth's FS) is supposed to be an instant kill. | Right, but I didn't see why it DIDN'T kill in one hit. | Charizard and Ike's Up+B prevent knockback. |
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The Axolotl Sympathist Geno Werewolf
Joined: 26 Jul 2007 Posts: 8754
HP: 100 MP: 4 Lives: 1
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Posted: Sun Mar 16, 2008 6:18 pm
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Shadow Kingdom wrote: | Geno wrote: | Shadow Kingdom wrote: | Geno wrote: | ...I don't get it. | Critical Hit (Marth's FS) is supposed to be an instant kill. | Right, but I didn't see why it DIDN'T kill in one hit. | Charizard and Ike's Up+B prevent knockback. | OH! I didn't notice Charizard using its Up+B. I just saw Marth attack and then Charizard not die. |
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Ohh, THAT makes sense! Tyler Vampire
Joined: 18 Apr 2007 Posts: 11410
HP: 95 MP: 2 Lives: 4
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Posted: Sun Mar 16, 2008 9:10 pm
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Doable with Kirby's Up+B and Diddy's Side+B too. |
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