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cool Lord Bob Vampire
Joined: 05 May 2007 Posts: 21056
HP: 61 MP: 8 Lives: 5
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Posted: Wed Jun 27, 2007 4:15 pm
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An option that drains the user's MP or hp, while doing an effect on another target. Like spells or something. FRANCIS PLZ CONSIDER! |
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Djacwmwfin Joshamuffin Vampire
Joined: 12 Jun 2007 Posts: 3539
HP: 100 MP: 5 Lives: 0
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Posted: Wed Jun 27, 2007 4:16 pm
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Dang it you beat me to this. |
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cool Lord Bob Vampire
Joined: 05 May 2007 Posts: 21056
HP: 61 MP: 8 Lives: 5
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Posted: Wed Jun 27, 2007 4:16 pm
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I did it though. |
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Elite Nerr Francis
Joined: 16 Apr 2007 Posts: 6974
HP: 50 MP: 3 Lives: 0
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Posted: Wed Jun 27, 2007 4:17 pm
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"an effect"? I already have plans to have items that burn, freeze, poison, shrink, and grow.
Oh, you mean, items that use up MP/HP instead of being a one-time use. Yeah, I plan on adding this soon. Basically an item can cost you the same value in MP as it would to purchase the item. |
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Djacwmwfin Joshamuffin Vampire
Joined: 12 Jun 2007 Posts: 3539
HP: 100 MP: 5 Lives: 0
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Posted: Wed Jun 27, 2007 4:38 pm
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SWEET! You are awesome francis! |
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Elite Nerr Francis
Joined: 16 Apr 2007 Posts: 6974
HP: 50 MP: 3 Lives: 0
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Posted: Wed Jun 27, 2007 4:48 pm
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To expound..
Lets say you have an Gun item that reduces HP. Normally you would buy the Gun, use it, and would then have to buy another gun. If it uses up MP you would buy the Gun, use it, then restore your MP to use it again.
-10HP would cost 3MP per use (15 coins = 3MP). -33HP would cost 10MP per use. 10HP + yellow name would cost 4MP per use.
Would you want items that cost HP too? -66HP item would cost 100HP per use |
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The book Light Prognosticus Vampire
Joined: 22 Apr 2007 Posts: 3973
HP: 88 MP: 10 Lives: 2
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Posted: Wed Jun 27, 2007 4:49 pm
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Francis wrote: | To expound..
Lets say you have an Gun item that reduces HP. Normally you would buy the Gun, use it, and would then have to buy another gun. If it uses up MP you would buy the Gun, use it, then restore your MP to use it again.
-10HP would cost 3MP per use (15 coins = 3MP). -33HP would cost 10MP per use. 10HP + yellow name would cost 4MP per use.
Would you want items that cost HP too? -66HP item would cost 100HP per use |
Sweet! I wish I could put this on my forum |
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cool Lord Bob Vampire
Joined: 05 May 2007 Posts: 21056
HP: 61 MP: 8 Lives: 5
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Posted: Wed Jun 27, 2007 7:11 pm
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Francis wrote: | "an effect"? I already have plans to have items that burn, freeze, poison, shrink, and grow.
Oh, you mean, items that use up MP/HP instead of being a one-time use. Yeah, I plan on adding this soon. Basically an item can cost you the same value in MP as it would to purchase the item. |
No, you completely misunderstand me. I mean an item that will sap your mp to deal damage or heal someone else. This would work if you're trying a healing or damage item that restores/takes away hp and removes mp as well. But if you wanted to use an item like the lense of truth on someone, but inflict damage at the cost of you're mp, you're stuck because it can't be done. |
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Elite Nerr Francis
Joined: 16 Apr 2007 Posts: 6974
HP: 50 MP: 3 Lives: 0
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Posted: Wed Jun 27, 2007 7:16 pm
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bobthelemon wrote: | No, you completely misunderstand me. I mean an item that will sap your mp to deal damage or heal someone else. |
Did you even read my second post? That is what I described exactly. |
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Current form: Normal Marker Magikoopa Vampire
Joined: 04 May 2007 Posts: 2261
HP: 38 MP: 6 Lives: 0
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Posted: Wed Jun 27, 2007 7:16 pm
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bobthelemon wrote: | Francis wrote: | "an effect"? I already have plans to have items that burn, freeze, poison, shrink, and grow.
Oh, you mean, items that use up MP/HP instead of being a one-time use. Yeah, I plan on adding this soon. Basically an item can cost you the same value in MP as it would to purchase the item. |
No, you completely misunderstand me. I mean an item that will sap your mp to deal damage or heal someone else. This would work if you're trying a healing or damage item that restores/takes away hp and removes mp as well. But if you wanted to use an item like the lense of truth on someone, but inflict damage at the cost of you're mp, you're stuck because it can't be done. | So you mean one-use items that would cost MP to use and have an effect on someone else? And you probably want the MP cost to use it lower the price of the item right? |
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cool Lord Bob Vampire
Joined: 05 May 2007 Posts: 21056
HP: 61 MP: 8 Lives: 5
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Posted: Wed Jun 27, 2007 7:21 pm
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Magikoopa #42 wrote: | bobthelemon wrote: | Francis wrote: | "an effect"? I already have plans to have items that burn, freeze, poison, shrink, and grow.
Oh, you mean, items that use up MP/HP instead of being a one-time use. Yeah, I plan on adding this soon. Basically an item can cost you the same value in MP as it would to purchase the item. |
No, you completely misunderstand me. I mean an item that will sap your mp to deal damage or heal someone else. This would work if you're trying a healing or damage item that restores/takes away hp and removes mp as well. But if you wanted to use an item like the lense of truth on someone, but inflict damage at the cost of you're mp, you're stuck because it can't be done. | So you mean one-use items that would cost MP to use and have an effect on someone else? And you probably want the MP cost to use it lower the price of the item right? |
One use spell scrolls or permanent spell books that have to recharge after use so people don't go crazy. And not really like an effect like status, but damage. |
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cool Lord Bob Vampire
Joined: 05 May 2007 Posts: 21056
HP: 61 MP: 8 Lives: 5
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Posted: Sat Jun 30, 2007 1:35 pm
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I'd like to bump this topic and say that I was planning on making an item, but I need this ability. |
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Elite Nerr Francis
Joined: 16 Apr 2007 Posts: 6974
HP: 50 MP: 3 Lives: 0
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Posted: Sat Jun 30, 2007 8:04 pm
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MP-using items can now be created. See my latest Announcement post |
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Addicted to linebreaks Plastic Mario Vampire
Joined: 11 May 2007 Posts: 20799
HP: 94 MP: 5 Lives: 0
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Posted: Sat Jun 30, 2007 8:49 pm
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2 More we need.
Unison effects (Something different happens to both the user and victim) and revival. |
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I see what you are doing. Lord Vaati
Joined: 19 May 2007 Posts: 20393
HP: 99 MP: 10 Lives: 0
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Posted: Sat Jun 30, 2007 10:15 pm
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Francis wrote: | MP-using items can now be created. See my latest Announcement post | WOO HOO!!! *runs to shop to make an item* |
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