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Yoshi Vampire
Joined: 15 Dec 2007 Posts: 12475
HP: 60 MP: 6 Lives: 0
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Posted: Sat Apr 26, 2008 10:28 am
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That's what it would need, really. We lack skin color, and that was added to the SNES. And ironically, we have more than 16 colors, but we don't have the whole 16 bit pallet. And people would draw their avatars alot more if they could put skin. |
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He's that guy. Merlink
Joined: 16 Aug 2007 Posts: 3522
HP: 10 MP: 1 Lives: 0
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Posted: Sat Apr 26, 2008 4:09 pm
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Glitz Yoshi wrote: | That's what it would need, really. We lack skin color, and that was added to the SNES. And ironically, we have more than 16 colors, but we don't have the whole 16 bit pallet. And people would draw their avatars alot more if they could put skin. |
There are more than 16 colors in 16 bit. |
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oar Super Maiq the Liar
Joined: 23 May 2007 Posts: 17919
HP: 100 MP: 10 Lives: 0
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Posted: Sat Apr 26, 2008 4:10 pm
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Merlink wrote: | Glitz Yoshi wrote: | That's what it would need, really. We lack skin color, and that was added to the SNES. And ironically, we have more than 16 colors, but we don't have the whole 16 bit pallet. And people would draw their avatars alot more if they could put skin. |
There are more than 16 colors in 16 bit. |
M'aiq believes he means the basic 16-bit colors. |
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He's that guy. Merlink
Joined: 16 Aug 2007 Posts: 3522
HP: 10 MP: 1 Lives: 0
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Posted: Sat Apr 26, 2008 5:01 pm
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Well, whatever, that's hardly possible. 16-bit has 65536 colors. That many colors would be hard to grasp in a Javascript application. |
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Tails Doll
Joined: 04 Jun 2007 Posts: 30513
HP: 100 MP: 3 Lives: 0
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Posted: Sat Apr 26, 2008 6:09 pm
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Merlink wrote: | Well, whatever, that's hardly possible. 16-bit has 65536 colors. That many colors would be hard to grasp in a Javascript application. | Maybe we should go for 256 colors instead. |
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He's that guy. Merlink
Joined: 16 Aug 2007 Posts: 3522
HP: 10 MP: 1 Lives: 0
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Posted: Sat Apr 26, 2008 7:44 pm
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Sandslash wrote: | Merlink wrote: | Well, whatever, that's hardly possible. 16-bit has 65536 colors. That many colors would be hard to grasp in a Javascript application. | Maybe we should go for 256 colors instead. |
Especially since that's the limit of colors a .gif can have. |
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