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Sync MALAK
Joined: 01 Aug 2007 Posts: 34747
HP: 10 MP: 2 Lives: 0
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Posted: Wed Mar 05, 2008 10:50 pm
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Like in RPGs. Y'know, turn based battles and such. I mean, every now and then, a few of us do it. But it's not really organized. So I was thinking of doing this if enough people were interested.
Right now, I was thinking of making battles seems similar to Earthbound's system. Anyone interested in helping me make this possible? |
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Oh fuck. Flar3 Luigi Vampire
Joined: 18 Oct 2007 Posts: 18735
HP: 10 MP: 0 Lives: 0
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Posted: Wed Mar 05, 2008 10:50 pm
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I'll help. |
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Dino Piranha Wall-E
Joined: 10 Feb 2008 Posts: 6039
HP: 100 MP: 3 Lives: 0
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Posted: Wed Mar 05, 2008 10:51 pm
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I'm here.
*Attacks Pokey doing [roll=9001] damage* |
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Dice Used: 9001 Roll Results: 6899. |
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Addicted to linebreaks Plastic Mario Vampire
Joined: 11 May 2007 Posts: 20799
HP: 94 MP: 5 Lives: 0
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Posted: Wed Mar 05, 2008 10:52 pm
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Sounds interesting.
No, really. It does. |
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Oh fuck. Flar3 Luigi Vampire
Joined: 18 Oct 2007 Posts: 18735
HP: 10 MP: 0 Lives: 0
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Posted: Wed Mar 05, 2008 10:59 pm
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Can we start tomarrow? |
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Apparently missed a lot LudwigVonKoopa Vampire
Joined: 01 Sep 2007 Posts: 17649
HP: 5 MP: 2 Lives: 0
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Posted: Wed Mar 05, 2008 11:00 pm
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Each player rolls a dice. Highest wins. [Roll=1000] |
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Dice Used: 1000 Roll Results: 212. |
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Oh fuck. Flar3 Luigi Vampire
Joined: 18 Oct 2007 Posts: 18735
HP: 10 MP: 0 Lives: 0
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Posted: Wed Mar 05, 2008 11:01 pm
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LudwigVonKoopa wrote: | Each player rolls a dice. Highest wins. [Roll=1000] |
What? NO! |
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Dice Used: 1000 Roll Results: 723. |
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Sync MALAK
Joined: 01 Aug 2007 Posts: 34747
HP: 10 MP: 2 Lives: 0
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Posted: Wed Mar 05, 2008 11:02 pm
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Flar3 Luigi wrote: | I'll help. | Really? Well, since someone's helping, i'll explain the crap i've thought up for it now.
The Battle System is mainly for people who don't want a written out battle. Let's face it; These kind of fights are a bit more interesting and controllable than those Script Form battles you usually see. :/ Anywho, for people's stats, you'd have to pick out stuff to determine them. For example; you must pick your Element, which determines not only Special Attacks along with battle stats, but also what you're weak against. Also, for those who can't use magic, you can get weapons for yourself. I think I can merge that with our coin system as well. For attacks, we use our dice system. Most of us use it, actually. When you attack, you subtract defense from attack (which means defense is always smaller than attack). We'll have MP too for the special attacks I mentioned above. And yes, we have levels too. The higher the level you are, the more EXP you give. When someone actually battles, they must PM one of the people in charge (In this case, me or Flar3), to make sure we know what happens and people don't cheat. Also, we should have items along with weapons, which is, like weapons, able to work along with our coin system. Lastly, if you plan on making a boss for said system... you clear it out with someone in charge.
...Wow, that was pretty sloopy. Either way, I cleared most stuff out. |
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Oh fuck. Flar3 Luigi Vampire
Joined: 18 Oct 2007 Posts: 18735
HP: 10 MP: 0 Lives: 0
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Posted: Wed Mar 05, 2008 11:05 pm
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MALAK wrote: | Flar3 Luigi wrote: | I'll help. | Really? Well, since someone's helping, i'll explain the crap i've thought up for it now.
The Battle System is mainly for people who don't want a written out battle. Let's face it; These kind of fights are a bit more interesting and controllable than those Script Form battles you usually see. :/ Anywho, for people's stats, you'd have to pick out stuff to determine them. For example; you must pick your Element, which determines not only Special Attacks along with battle stats, but also what you're weak against. Also, for those who can't use magic, you can get weapons for yourself. I think I can merge that with our coin system as well. For attacks, we use our dice system. Most of us use it, actually. When you attack, you subtract defense from attack (which means defense is always smaller than attack). We'll have MP too for the special attacks I mentioned above. And yes, we have levels too. The higher the level you are, the more EXP you give. When someone actually battles, they must PM one of the people in charge (In this case, me or Flar3), to make sure we know what happens and people don't cheat. Also, we should have items along with weapons, which is, like weapons, able to work along with our coin system. Lastly, if you plan on making a boss for said system... you clear it out with someone in charge.
...Wow, that was pretty sloopy. Either way, I cleared most stuff out. |
Seems good. |
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Sync MALAK
Joined: 01 Aug 2007 Posts: 34747
HP: 10 MP: 2 Lives: 0
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Posted: Wed Mar 05, 2008 11:13 pm
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Even though this will die due to lack of interest quickly...
I will go as far as I can with this. |
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Addicted to linebreaks Plastic Mario Vampire
Joined: 11 May 2007 Posts: 20799
HP: 94 MP: 5 Lives: 0
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Posted: Wed Mar 05, 2008 11:27 pm
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I'M A DOCTOR
WHO CALLE-owait
WHAT DO YOU NEED MEH TO DO |
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Sync MALAK
Joined: 01 Aug 2007 Posts: 34747
HP: 10 MP: 2 Lives: 0
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Posted: Wed Mar 05, 2008 11:29 pm
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Plastic Mario wrote: | I'M A DOCTOR
WHO CALLE-owait
WHAT DO YOU NEED MEH TO DO | I said move it to RPOT
But leave a link to it on this board if you can. |
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Addicted to linebreaks Plastic Mario Vampire
Joined: 11 May 2007 Posts: 20799
HP: 94 MP: 5 Lives: 0
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Posted: Wed Mar 05, 2008 11:33 pm
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MALAK wrote: | Plastic Mario wrote: | I'M A DOCTOR
WHO CALLE-owait
WHAT DO YOU NEED MEH TO DO | I said move it to RPOT
But leave a link to it on this board if you can. | ...We are in RPOT. |
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Sync MALAK
Joined: 01 Aug 2007 Posts: 34747
HP: 10 MP: 2 Lives: 0
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Posted: Wed Mar 05, 2008 11:34 pm
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Plastic Mario wrote: | MALAK wrote: | Plastic Mario wrote: | I'M A DOCTOR
WHO CALLE-owait
WHAT DO YOU NEED MEH TO DO | I said move it to RPOT
But leave a link to it on this board if you can. | ...We are in RPOT. | sffgdfgdfg
I meant RP. T_T |
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Oh fuck. Flar3 Luigi Vampire
Joined: 18 Oct 2007 Posts: 18735
HP: 10 MP: 0 Lives: 0
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Posted: Wed Mar 05, 2008 11:34 pm
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When can we start? |
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