Game Developer June/July Issue - Tomb Raider: Underworld post-mortem
Posted by Meow Mod Jun 16 2009 18:28 GMT in Nintendo News
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“Tomb Raider: Underworld was originally planned as an ‘easy’ sequel to the previous game in the series, using the same toolchain — but it never quite works out that way. Eric Lindstrom describes the process, highlighting instances in which the team wasn’t able to avoid known problems.” Tomb Raider: Underworld is the game that is making [...]



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