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Dead Space 2: More Fun With Severed Limbs
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Kotaku
Mar 28 2010 00:00 GMT
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Dead Space 2
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http://kotaku.com/5503601/dead-space-2-more-fun-with-severed-limbs
#paxeast Dead Space's strategic dismemberment system was a lot of fun, but ultimately a waste of perfectly good limbs. Executive producer Steve Papoutsis tells Kotaku one way the sequel will keep the fun going even after someone loses an arm.
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