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​Guy Steals $334K In Video Game, Earns $316 In Real World
Last week, indie game-maker Jason Rohrer launched a clever promotional campaign for his new game The Castle Doctrine in which he promised to give out real cash prizes to players depending on how much money they could steal in the game. Read more...
kotaku.com posted by Kotaku Feb 03 2014 22:30 GMT
Quick Look: The Castle Doctrine
That's right, Vinny's home! Lord of the manor, king of the castle... until he electrocutes himself.
giantbomb.com posted by Giant Bomb Jan 29 2014 14:00 GMT
A Game And A Chat Ep 2: Jason Rohrer
Jason Rohrer isn’t like other game designers. He isn’t really like them at all. From his early days eschewing videogame norms to make a game about the inevitably of death and loss in Passage to cooperative storytelling intrigue-o-tron Sleep Is Death ...
rockpapershotgun.com posted by Rock, Paper, Shotgun Jan 28 2014 18:30 GMT
Steal in-game stuff, earn real-world money in The Castle Doctrine's crazy contest
Who says (virtual) crime doesn't pay? Jason Rohrer, developer of controversial house defense and burglary game The Castle Doctrine, is taking $3,000 from the game's alpha-period earnings and offering it up as a bounty to any and all players during a spec...
joystiq.com posted by Joystiq Jan 23 2014 00:30 GMT