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Jr. Troopa Admiral Bobbery Joined: 19 Jun 2007Posts: 3866
HP: 15 MP: 2 Lives: 0
Posted: Fri May 08, 2009 7:09 am
I've been noticing that the tank does move faster when it was flamed (in Campaign and Survival), and I wasn't sure if it was me, but this guy goes out to prove it.
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the coolest dude ever Super Super-Dimento Joined: 16 Oct 2008Posts: 1427
HP: 100 MP: 5 Lives: 1
Posted: Fri May 08, 2009 7:14 am
I lol'd. how'd he get them to move in a certin direction is what i want to know. ~that guy with a gun
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Negi-chama Super Tsuki Vampire Joined: 31 Jul 2007Posts: 40464
HP: 100 MP: 0 Lives: 0
Posted: Fri May 08, 2009 2:58 pm
lol the ending But why would the versus go slower? Maybe I wouldn't know, since I've never played this game?
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oar Super Maiq the Liar Joined: 23 May 2007Posts: 17919
HP: 100 MP: 10 Lives: 0
Posted: Fri May 08, 2009 3:00 pm
Tsuki wrote: lol the ending But why would the versus go slower? Maybe I wouldn't know, since I've never played this game?
Because if Tanks went faster in versus, noone would use Molotovs on them. Ever. It would be more of a help to the tank than to the survivors since he'd be able to outrun them when their health is green.
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Negi-chama Super Tsuki Vampire Joined: 31 Jul 2007Posts: 40464
HP: 100 MP: 0 Lives: 0
Posted: Fri May 08, 2009 3:06 pm
Maiq the Liar wrote: Tsuki wrote: lol the ending But why would the versus go slower? Maybe I wouldn't know, since I've never played this game?
Because if Tanks went faster in versus, noone would use Molotovs on them. Ever. It would be more of a help to the tank than to the survivors since he'd be able to outrun them when their health is green.
Oh. Then why make them fast in campaign/survivor
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oar Super Maiq the Liar Joined: 23 May 2007Posts: 17919
HP: 100 MP: 10 Lives: 0
Posted: Fri May 08, 2009 3:09 pm
Tsuki wrote: Maiq the Liar wrote: Tsuki wrote: lol the ending But why would the versus go slower? Maybe I wouldn't know, since I've never played this game?
Because if Tanks went faster in versus, noone would use Molotovs on them. Ever. It would be more of a help to the tank than to the survivors since he'd be able to outrun them when their health is green.
Oh. Then why make them fast in campaign/survivor
Because they aren't being used in a competitive sense. The AI tanks dont hide behind corners, spam boulders, and weave around to avoid fire and shit, they predictably go straight after the survivors.
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hai Spiny Joined: 05 Jan 2008Posts: 27193
HP: 100 MP: 6 Lives: 1
Posted: Fri May 08, 2009 6:27 pm
I also noticed that the Tank's gait(style of movement) changed when they were comparing the speeds. They went from sluggishly walking on their feet and knuckles from bounding forward like a lion.
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