The battle would start with my original "green cloak" form, and I carry a FREAKING SHOTGUN attempting to gun you to death. Enough hits and the cloak gets thrown off and I'm now a RED Scout. Every so often I hit a baseball and it flies around the room, and other weapons the Scout uses in TF2.
Also, the stage will be TF2 themed, and one more attack...
BONK
addon: Baseball Shoot
Shoots baseballs. If charged will bring out THE FREAKIN SANDMAN and destroy any living thing except yourself and bosses. Charge can only be used once per level.
Wouldn't taking out 3/4th of your weapon meter for the Sandman charge be more convenient?
why not weaken the sandman and make it just the sand man but you can only use it 6-7 times like any other screen affecting attack
The battle would start with my original "green cloak" form, and I carry a FREAKING SHOTGUN attempting to gun you to death. Enough hits and the cloak gets thrown off and I'm now a RED Scout. Every so often I hit a baseball and it flies around the room, and other weapons the Scout uses in TF2.
Also, the stage will be TF2 themed, and one more attack...
BONK
addon: Baseball Shoot
Shoots baseballs. If charged will bring out THE FREAKIN SANDMAN and destroy any living thing except yourself and bosses. Charge can only be used once per level.
Wouldn't taking out 3/4th of your weapon meter for the Sandman charge be more convenient?
why not weaken the sandman and make it just the sand man but you can only use it 6-7 times like any other screen affecting attack
I was actually considering that. He could be just some sort of live charging wall that clears your path.
The battle would start with my original "green cloak" form, and I carry a FREAKING SHOTGUN attempting to gun you to death. Enough hits and the cloak gets thrown off and I'm now a RED Scout. Every so often I hit a baseball and it flies around the room, and other weapons the Scout uses in TF2.
Also, the stage will be TF2 themed, and one more attack...
BONK
addon: Baseball Shoot
Shoots baseballs. If charged will bring out THE FREAKIN SANDMAN and destroy any living thing except yourself and bosses. Charge can only be used once per level.
Wouldn't taking out 3/4th of your weapon meter for the Sandman charge be more convenient?
Name:Doll Man Apperance:The original Tails Doll. Copy Weapon:Puppet Bomb (Think of Bomb Man's weapon, except it detonates when it touches an enemy or a wall that can be destroyed.) Pattern:Floats through the air out of the Franis Buster's range, firing projectiles aimed at FranisMan, then lowers to the ground to rush at FranisMan as incredible speeds, then finally throws a Puppet Bomb at Franis Man before raising back into the air. Stage:Hell (Based off of the stages in Waligie) Miniboss:Maniac Man (Slowly moves toward the right side of the screen from the left;Is too large to be jumped over, and will kill the player instantly on touch.)
Name:Doll Man Apperance:The original Tails Doll. Copy Weapon:Puppet Bomb (Think of Bomb Man's weapon, except it detonates when it touches an enemy or a wall that can be destroyed.) Pattern:Floats through the air out of the Franis Buster's range, firing projectiles aimed at FranisMan, then lowers to the ground to rush at FranisMan as incredible speeds, then finally throws a Puppet Bomb at Franis Man before raising back into the air. Stage:Hell (Based off of the stages in Waligie) Miniboss:Maniac Man (Slowly moves toward the right side of the screen from the left;Is too large to be jumped over, and will kill the player instantly on touch.)
Name:Doll Man Apperance:The original Tails Doll. Copy Weapon:Puppet Bomb (Think of Bomb Man's weapon, except it detonates when it touches an enemy or a wall that can be destroyed.) Pattern:Floats through the air out of the Franis Buster's range, firing projectiles aimed at FranisMan, then lowers to the ground to rush at FranisMan as incredible speeds, then finally throws a Puppet Bomb at Franis Man before raising back into the air. Stage:Hell (Based off of the stages in Waligie) Miniboss:Maniac Man (Slowly moves toward the right side of the screen from the left;Is too large to be jumped over, and will kill the player instantly on touch.)
Alrighty then. My weapon will be a bouncing ph1r3ball that will last for 5 seconds. If the ph1r3ball hits him, then it will leech off his health for 4 seconds. I also try to charge into the protoganist. I can be very quick.