Josh Howard spoke at the IGDA Leadership Forum last week, specifically about how to keep a team motivated throughout the dev cycle. However, on the minds of almost everyone attending was the closure of Realtime Worlds and APB: All Points Bulletin -- which has since apparently been purchased -- a game that the introduction to Howard's speech called an "ambitious" title.
"Ambitious is a polite way of putting it," said Howard, who served as executive producer on the ill-fated MMO. "If something fails, it's ambitious. If something succeeds, it's just a big hit." But, as he strayed away from APB: All Points Bulletin and got to the meat and potatoes of his chat -- a discussion on leadership solutions for development managers -- Howard did eventually come back to the MMO to talk a bit about how he felt the morale of the team was negatively affected over the course of development.
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