The saga of Six Days in Fallujah hasn't completely ended yet -- Atomic Games' Peter Tamte admits that the game isn't actually finished (no duh), but tells VG247 that "what we need is the funding to complete it." While showing off the company's new downloadable shooter, Breach, to journalists in London, Tamte said that publishers just aren't willing to commit to telling stories like the ones told in Six Days, and that's resulting in falling industry sales. "It should be clear to them," Tamte says, "that the path we are on right now is taking us downhill. And yet when I have conversations with publishers, I still get the message back - 'No, we pretty much want to keep doing what we're doing.'"
Atomic is trying to counteract that with Breach, a full-scale military shooter that's being sold for a DLC price, designed "to disrupt the way games are priced and to create an environment where original content can flourish." Breach isn't Six Days remade -- rather, it's a re-use of the engine that Atomic developed, along with some tries at strong innovation in terms of destructible environments and cover. And it sounds like Tamte hopes that Breach will make finishing and publishing Six Days possible again. Sounds good, but of course let's get one game out there before we start promising two -- Breach is scheduled for release sometime next year.
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