Metro 2033
I'm just going to tell myself that my esteemed Joystiq colleagues didn't play this moody, flawed FPS, because I hate the idea that I'm the only one with whom it resonated. With a single trek through a post-apocalyptic Russian underground, Ukrainian developer 4A became one of the developers I'd follow anywhere. It's got problems, specifically with a pretty lackluster combat system, but there's also nothing else like it.
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