Hands-On Preview: Rage
Posted by Rock, Paper, Shotgun Apr 18 2011 14:24 GMT in Rage
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It’s more complicated than I’d suspected. But then I’d suspected something about as complicated as pouring milk into a glass, going on recent iD form. The result is something that both does and doesn’t feel like an iD game – it’s got the almost slippery high-speed movement on their pre-Doom 3 titles, it’s got a certain tangible familiarity to weapon-faves such as shotguns and machineguns, it’s got scampering mutant-monsters that seem to pop out nowhere and swipe at your back. It’s also got wide-open spaces, a crafting system, puzzles of a sort, optional objectives and freeform roaming. It’s iD but it iDn’t.(more…)




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