Miyamoto on Ocarina of Time 3D’s touch-screen use, shooting modes in StarFox 64 3D, and the lack of a 3rd thumbstick on 3DS
- Miyamoto believes the touch screen has really helped the game out, especially in the Water Temple
- 3D in the cut-scenes
- animations had to be reworked
- shooting options in StarFox that take into account your distance from the target and how it moves
- unsure of the Raccoon or Tanooki suit will be in Super Mario [...]
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