Driver: San Francisco preview: Shifting perspectives
Posted by Joystiq Apr 28 2011 17:00 GMT in Driver: San Francisco
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The biggest accomplishment in Driver: San Francisco appears to be the city itself, a huge expanse that not only covers the northern part of San Fran, but also Marin County, the East Bay and Treasure Island. Ubisoft Reflections creative director Martin Edmondson gave me a quick tour, showing me both a zoomed-out look at the entire gameworld and views from within the driver's seat in different districts, to give me a taste of the variety in locales. To see it all recreated and in such grand scope -- and running at a smooth framerate -- was quite impressive.

Unfortunately, I didn't get to drive around much on my own when I was at the controls. Instead, my playtime was relegated to roughly the first hour of the game and the northern section of the city, giving me a chance to see how protagonist Tanner gains the ability to possess other drivers -- what Edmondson calls "the shifting mechanic."



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