Skylanders: Spyro's Adventure preview: Babes in toyland
Posted by Joystiq Jun 07 2011 23:30 GMT in Skylanders Spyro's Adventure
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Skylanders: Spyro's Adventure is one of those things that's tough to explain in preview text, but easy to understand once you've seen it in action. It starts with a series of real-life plastic toy characters, 32 in all, molded in the style of Spyro the Dragon and his friends, old and new. These real-life toys can be placed on a drum-like device called a "portal," that then connects up to your gaming console (the Wii to start, though Activision promises more later on). Once you're all set up, the action is surprisingly easy: Place the toy on the portal, and instantly that character appears in your game, playable and ready to go. Switch toys, and your character switches, but retains all of the XP and loot it earns on the go.

"It's the easiest pitch in the world," says Paul Reiche, studio president of Toys for Bob, the developer behind Activision's new take on Spyro. "It's so emotional and primal. It's what you expect. You have a toy, it's in your imagination, it's alive, and the fact that it isn't is strange. So when you see it instantly come to life, it's a natural, pleasant experience."

He's right -- while the actual game behind Skylanders is clearly meant for younger players (we'll get to that in just a second), the technology is pretty amazing to children of all ages. Toys for Bob has made the transition between the real-world toys and the in-game characters almost seamless, and it makes this kids' game worth a look.

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