Inversion Takes Shooters Off The Wall and Onto Ceiling
Posted by IGN Jul 08 2011 00:03 GMT in Inversion
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Saber Interactive uses big ideas to affect familiar genres. 2007's TimeShift cleverly used control of time to reimagine tactical FPS combat. Saber's new title, Inversion, looks like an appropriate follow-up. It melds a big idea to a familiar genre in a way that will force players to think about spac...

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