Bulletstorm Didn't Make Money, But it Was Worth It
Posted by Kotaku Jul 22 2011 20:00 GMT in Bulletstorm
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#bulletstorm Mike Capps, president of Gears of War development studio, doesn't regret Bulletstorm. That game got a lot of hype—and some extraordinarily odd press coverage—when it was released earlier this year. It was an odd first-person shooter that was vulgar in tone and creative in execution, rewarding players for, well, being creative in how they executed kills in the game—more points, for example, if you shotgunned a guy into a giant space cactus. More »

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