Report: PlayStation Vita memory 'about ten times' that of PSP
Posted by Joystiq Jul 29 2011 02:00 GMT in Reality Fighters
- Like?
Sony hasn't officially shared the PlayStation Vita's technical specifications, and rumors insist that the amount of memory in the system has been cut since developers originally got on board. Daniel Sánchez-Crespo, CEO of Invizimals developer Novarama, recently provided some calming context to these claims in an interview with Develop, saying that his studio was "unaffected" by the rumored RAM reduction. "It's actually good for developers to work under constraint," he said. "Generally for Vita, we still have a whole lot of headroom in terms of GPU power, CPU power and indeed RAM." According to Sánchez-Crespo, the Vita's quantity of RAM (Random Access Memory) bests that of the PSP by "about ten times." With the PSP making do with 32MB -- yes, really! -- that would put the Vita somewhere in the region of "about" 320MB, possibly up to 384MB. Compare that to the PlayStation 3's 512MB of RAM, split between main and video functions, and you get a clearer (if oversimplified) idea of how much closer Sony's flagship platforms are to each other since the PSP. "Remember, more hardware features means more costs for buying the handheld," Sánchez-Crespo added. "Our main interest is for Sony to sell a lot of [PS Vita] units. Clearly the Sony guys in Japan have a tough job of what to leave in and what to leave out."

The Sony-exclusive Novarama is currently working on a few augmented-reality projects, including another Invizimals hunt and Reality Fighters, a camera-enabled fighting game for PlayStation Vita.



Sign-in to post a reply.