Gamescom: Escape Plan Uses No Buttons
Posted by IGN Aug 17 2011 00:15 GMT in Escape Plan
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Developers love talking about how their game uses X Peripheral, Y Console and Z Engine in interesting, unique and unheard of ways. Sometimes, claims such as these stand up to scrutiny, and there are other times where you know what's being said is nothing but lip-service. But Escape Plan's strongest selling point is that you truly do get a game that's made with the Vita in mind, a title that couldn't be played on any other console or handheld, whether it be a 3DS, an iPad, or a PlayStation 3...



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