Steel Battalion: Heavy Armor preview: Hope everything works
Posted by Joystiq Aug 17 2011 22:45 GMT in Steel Battalion: Heavy Armor
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Kinect-based Steel Battalion: Heavy Armor be a concept that has a lot going for it, with a combination a controller 'n Kinect controls opening up a lot a gameplay options t' immerse the player into feeling like they be actually piloting a giant "Vertical Tank" (VT) robot. The only thing that could break that immersion, which we saw occur several times when we checked out the pre-alpha build at Gamescom, best be obvious: Kinect not recognizing certain gestures. it be all good 'n fine for a Kinect hiccup when petting yer Kinectimals, but this be war!

A small blessing a Steel Battalion be that it be played sitting down (for the most part). Stretching out yer arms while maintain good posture calibrates yer pilot for the system. Movement, aiming 'n firing be handled by the controller, while the player's gestures be used t' look out windows, check outside the tank by lifting the hatch (that be the standing part), look around the cockpit 'n for pulling down or interacting with several a the VT's controls.



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