Burnout Crash review: Accident prevention
Posted by Joystiq Sep 20 2011 22:40 GMT in Kinect
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As anyone who possesses the required documentation and vehicular means can attest, it is not terribly difficult to crash a car. There are countless laws and infrastructural guidelines designed to keep your automobile from touching anything but the ground beneath it -- ignoring just one is enough to cause a horrific, steel-twisting wreck. If impulse, not reason, guided your hands-on-wheels and feet-on-pedals, then the act of safe driving would be exponentially more difficult than the dangerous variety.

Perplexingly, Criterion Games has centered the focus of Burnout Crash on a task that's even more difficult, and more obscure than avoiding collisions with other automotive objects: In Burnout Crash, you must collide with all the other automotive objects. Harsh penalties await for players who let chunks of traffic slip through their grasp, bringing you to a haunting realization: You're not orchestrating symphonies of coordinated property damage, you're committing automotive genocide.

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