Dance Central 2 review: Takes two to tango
Posted by Joystiq Oct 14 2011 17:00 GMT in Kinect
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Despite what various montages from Flashdance, Footloose and other rhythmic movement-based 80s films may have told us, dancing by yourself just isn't very much fun. The same can't be said for Harmonix's experimental Kinect launch title Dance Central, however, the game never allowed more than one player to shake tail feathers simultaneously. Well, actually, your friends could join in, but they wouldn't be evaluated and awarded points -- really, what's the point of that?

Rhythm games -- particularly those developed by Harmonix -- have an extremely logical approach to iteration. Gameplay getting stale? Add new modes. Instruments growing tiresome? Make new instruments. In the case of Dance Central 2, the biggest addition is so glaringly obvious, it almost makes you frustrated that it wasn't incorporated the first time around: Dancing alongside a partner is infinitely more fun than taking turns.

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