Space Pirates and Zombies Update Released
Posted by Valve Nov 03 2011 19:08 GMT in Steam
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Updates to Space Pirates and Zombies have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Added New max resolution 2560x1600
- Added Drones have afterburners
- Added Dump surplus goons button "u"
- Changed Wingmen accidental friendly fire will not trigger hostilities
- Changed Trojan Horse mission sets friendly faction relations on start.
- Changed Game defaults to no Mod active
- Changed Cloak detector will not ping Allied faction ships
- Changed Drones anticipate where parent ship is heading and try to stay our front
- Fixed Free infinite firing issue using automated turrets
- Fixed Cloaking damage was being overly boosted
- Fixed Tractor beams don't cause tractored items to get fired upon
- Fixed Scanners do not anger mine droppers
- Fixed Beams being able to see some cloaked ships if pointed right at them
- Fixed Many broken screens at the new max res 2560x1600

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