BlazBlue: Continuum Shift II - review
Posted by GoNintendo Nov 07 2011 19:11 GMT in BlazBlue: Continuum Shift II
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A portion of an ONM review...

The lack of online multiplayer is unacceptable when you consider it's been done in Street Fighter and Dead Or Alive, and there's some annoying slowdown which shouldn't be happening on a 3DS. Still, fighting fans looking for something to tide them over until Tekken will be content with this, as long as they're willing to battle the control system first.

Full review here

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