I first saw Funcom's upcoming massively-multiplayer spookfest The Secret World was at GDC in San Francisco in early 2010. In a hotel room overlooking the convention center the two lead designers showed a small group of journalists some very early gameplay footage of Kingsmouth, a fictional zombie- and monster-infested island off the coast of New England. Almost two years later, Funcom let a slightly larger group of journalists play it...
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