Interview from 1989: Miyamoto & Horii talk Dragon Quest, Mario & Zelda
Another classic interview from way back in 1989 shows us just what Horii and Miyamoto were thinking in the very early days of their major franchises. Here are some juicy tidbits to whet your appetite.
- Miyamoto had always planned to return to the top-down view of Zelda 1, even before he started on Adventure of Link
- The concept of Navi has been around since the first Zelda game
- Miyamoto hates that Mario slides down the flag pole and walks into the castle by himself in Super Mario Brothers.
- Horii cuts everything out of his games that's already been used or thought of by others
- There's one spot in Dragon Quest III where the otherwise silent protagonist speaks
- Horii had ideas for games similar to Skyrim and the Sim titles
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