IGF Factor 2012: Atom Zombie Smasher
Posted by Rock, Paper, Shotgun Jan 23 2012 09:24 GMT in Atom Zombie Smasher
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And so our series of interviews with the finalists in this year’s IGF continues… High-speed, high (un)death toll strategy game Atom Zombie Smasher is up for the Excellence in Design prize at this year’s Independent Games Festival. Here, we chat to Blendo Games’ Brendon Chung about his origins as an indie dev, how people are creating their own narrative arcs in AZS, and his answer to the most important question of all.(more…)


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