Synchronized Tactics, Punchy Ultraviolence, and Dumb Storytelling Abound in Ghost Recon: Future Soldier
Posted by Kotaku Jan 26 2012 17:00 GMT in Ghost Recon: Future Soldier
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#ghostrecon A couple of weeks ago, I visited Ubisoft headquarters to sit down and play through a large chunk of single-player content from their upcoming tactical shooter Ghost Recon: Future Soldier. I'd also played the game at E3, but this demo gave me a much better sense of how the stealth tactics will play out, as well as how the objective-based command system works. More »

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