When you make a character in Saints Row: The Third, there are seven different voices you can choose from, including a damn zombie. At one point, however, there were eight.
This groundbreaking revelation was part of Volition senior audio designer Ariel Gross' presentation at the Game Developers Conference this morning, a largely developer-focused talk on voice production for Saints Row: The Third.
The mysterious eight voice? A completely auto-tuned player.
When Gross said this, the entire audience groaned in disappointment.
"I know," said Gross. "I know."
Like I said, the whole audience, which was mostly developers, was audibly upset.
"It was a really painful cut, but it was the right decision in terms of scope," he said.