On paper, Diablo III’s newly announced Global Play Internet voodoo sounds like a heavenly buff to my wanderings through Blizzard’s hell-born hack ‘n’ slash. In a nutshell, it allows players to hop into a game with anyone in any region (though, admittedly, with some soon-to-be-discussed caveats). I am, after all, on the other side of the pond from the RPS stratospheric sky mansion’s continent-shaped docking bay, so having full access to every region’s servers lets me bond with everyone else through mutual dislike/punching of The Devil. That said, you can only interact with your home region’s real money auction house, which may come as a disappointment to the rather sizeable portion of our readerbase composed of multi-national gold-farming tycoons. So those are the upsides. Now for the rather head-scratching bits.
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