Way back at the beginning of 2011, Obsidian Entertainment CEO Feargus Urquhart hinted that his company was about to work on a huge licensed title it didn't dare pass up. "It's a license that you would go, well you gotta do it," he told us at the time. "It's not a license where it's, 'Ok, we'll take that and we can do something with it.' It's more like, well that's once in a lifetime." Urquhart didn't budge at the time on what the license was, but he was visibly excited about being able to make it happen, whatever it was.
That licensed turned out to be none other than Matt Stone and Trey Parker's South Park, and the game turned out to be South Park: The Stick of Truth. It combines Obsidian's talent for grindy fantasy RPGs with Stone and Parker's warped sense of humor (and construction paper production values) to make a mix that's one of a kind.
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