that topic was way too big and we can't get shit agreed on so let's just keep it in one post and edit the post when we want to change something so we're all on the same page
Each new user starts with 100 HP, 10 MP, 10 coins
A user can post up to five times per day to get a coin
(Restrictions may apply: not in the same topic, not within 5 minutes of each other, not deleted post)
Item or item parts may be found with site use, browsing, posting
At least one post (Or similar must be made before finding items)
Cannot find more items until current items are claimed
Items can damage, heal, or absorb HP, MP, inflict status, affect Digi forums
Examples:
Poison Mushroom: -10 HP
Green Potion: +10 MP
Dizzy Dial: Confusion status (Chance for attack to fail)
Searchlight: bring it back francis
Item Parts can be applied to a base item, which can be bought
More expensive / rare base items can hold more item parts
Different varieties (Equip, defense, attack, support)
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BASE ITEM: Bomb
Item slots: 2
Base damage: 5
Conditions: None
ITEM PART: Boo Fang (1 use)
Half damage returned as health
ITEM PART: Fire Spices (3 uses)
20 damage + Fire Attribute
Bomb that does 25 fire damage, 12 HP returned
Fire Spices can be applied to 2 more items
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Defense items: When attacked, the item in your defense queue reacts
Fire Shield - Negates 50 points of fire damage, 25 neutral
Boo's Sheet - 50% chance of avoiding attack
Reflector - Half damage taken is dealt back to opponent
(Items may not be as overpowered as this. These will probably be rarer.)
(Items may disappear after a certain amount of uses or damage)
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Equip items: Increase stats, prevent status, give abilities
Defense Plus - Decrease damage by 2
HP Up - Increase HP by 10
Life Shroom - Auto-revive when killed
Black Bean - Chance for poison to be inflicted against attacker
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HOW BATTLES / ITEM-USING WORKS
Somebody uses an item on you or attacks you. Your defense queue reacts. The opponent cannot attack again until you have chosen an action. You can choose to do nothing or take a turn against your opponent. You may use an item back on your opponent, in which the rounds would continue going on until one of you gives up, dies, or you reach an agreement / trade / bribe.
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Elements
Water -> Fire -> Air -> Earth?
Fire <-> Ice | Thunder <-> Water
Fire = Water = Earth = Whatever
(Do we really need elemental triangles if characters aren't augmented? If anything, the character could just inherit an elemental weakness under a status or something.)a
Also are we getting badges?
I was thinking something along a distinct "model number" generated for each individual item, no matter if they are two of the same type (user has two pie bombs, pie bomb a: 45116204, pie bomb b: 56327916). the combination of these model numbers will generate the item based on type relation and numerical relation. simple to program, simple to match up, no complex item trees. and infinite user created items(as in infinite original item(franis-blade, pie bomb) would be possible because you wouldn't have to re-map out the combination tree for every new item.
if you don't define object relations and combination states then you end up with pie + bomb = elephant dildo
Base items are just a base. They don't need to be a bomb or anything, they're just in place so you can add parts to them. Kinda going off what Shadoo posted, you're the one who's creating the item. You don't really think we're going to make individual names and pictures for every item combination, do you?
Let's just call base items BASE ITEM - [ATTACK] and similar. The creators have freedom to create whatever the hell they want to call it and make it whatever they want to make it look like.
Also, I'd imagine base items that have one to three slots being somewhat common, while bases with five or six slots being much rarer. It would be much harder to craft an instant-kill item, or a combination of items that work well together.
unless this is the forum we're talking about then still yeah probably a batch because francis would be too lazy to try and keep up with the adding of user content even if we did vote on it
francis is the capcom of obscure forum creators
Fun.
HOLY SHIT
I JUST GOT THE
WORSTBEST IDEA EVERWE ARE DIGIBUTTER
AND WE ALL LIKE COMMAND BASED FIGHTING GAMES RIIIIGHT? (think pokemon)
WELLL SINCE WE ARE DIGIBUTTER WHY DON'T WE USE DIGIMON?!
oh wait thats already been done
well shit I don' know lets do it anyways
some people may not have even watched/played/whatever that
it would get old anyway
as in a play at people in which humor was involved
it fell flat on it's face
because it seems like we're all in agreeance and we could move straight to ideas
Cool stuff. I'm liking the ideas. By the way, are these generic enough for bases? I whipped up something quickly that might work.
Attack Defense Equip Support